Feedback and Suggestions

Feedback and Suggestions

Blessing a Hex should give a noise notification

Right now, as things stand:

  • Cleansing a hex makes a loud noise.
  • Blessing a dull or hex makes that special boon noise


Blessing a hex should make a different noise. I've had games on both sides where a hex was blessed and I didn't notice until later because it made the same blessing noise as if it had been a dull totem that got blessed.

I doubt having it makes both sounds overlapping each other would be good though, the loud noise of cleansing a hex would probably drown out the more subtle noise of a totem getting blessed. But maybe have them both play one after the other, sorta merged together, to make it obvious what happened? Or an entirely new sound clip.

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