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Make Deep Wounds and Mending more dangerous!

DrVeloxcity
DrVeloxcity Member Posts: 301
edited October 2019 in Feedback and Suggestions

As of now, no one considers Deep Wounds or Mending to be very risky. The timers do not deplete while in a chase or within the terror radius, and perks such as Sloppy Butcher, aura reading perks such as A Nurse's Calling and radius proximity perks such as Coulrophobia do not affect mending.

My idea is simple.

It doesn't break the power, but it makes mending slightly more risky and it incorporates the new status effect: Oblivious.

My idea is: Whenever a survivor begins to mend, the survivor suffers from the Oblivious status effect for the duration of the mend. The oblivious status effect remains active for 2 seconds after finishing mending or cancelling the mending action.

What do you guys think? Something like this could potentially be helpful to Legion and/or make Borrowed Time more risky.

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