Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
More skill checks/interaction
I was giving thought earlier today that many survivor actions are purely loading bar simulators. Opening exit gates and chests, cleansing and blessing totems, and mending. What if all of these were given regular skill checks, or even random button interactions? The point isn’t to necessarily provide extra progress or take away progress and notify the killer (like with generators and healing), but to simply make the survivor experience more interactive outside of chase. A small bump in BP on the survivor side is always welcome too.
Maybe by completing multiple difficult skill checks on chests (like the new wiggle ones), survivors could gain a small luck boost on getting a rarer item.
Comments
-
I agree we need more skill checks.
3 -
Me too. :)
1 -
they can make merciless storm skill check more variative with unpredictable skill check. not a same combination skill check
1 -
I actually tried the Merciless Storm perk against good survivors and it was useless.
It's just like Overcharge, they might fumble the first one cause they don't know you have it...after that they'll hit every check no problem.
1 -
yes because the combination of skill check already useless and knowable. since it already repetitive use by killer almost after onryo released. they can buff this perk by making unpredictable skill check/randomize. not the same like it all.
0