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I see why everyone's leaving

SonicOffline
SonicOffline Member Posts: 918
edited March 2022 in General Discussions

I'm back to playing killer for the first time in like 5 or 6 months.



Between the boons and the general survivor skill, I can absolutely see why no one wants to play killer. It's actually straight up not fun to have to deal with the boons.

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Comments

  • SonicOffline
    SonicOffline Member Posts: 918

    Of course then you get the groups that build around it, using any combination of DH, BT, DS, Distortion, Iron Will, all the boons, prove thyself, and of course, maps to find the totems to make it work.


    Then they get mad when you slug, tunnel or camp. Like, seriously? lmao

  • Voriis
    Voriis Member Posts: 131

    I don't think anyone honestly cares to "change your mind", usually people who end a conversation with that are set in their way and incapable of hearing anything else and aren't open to conversation about the topic.

  • HelloKitty2022
    HelloKitty2022 Member Posts: 146

    BHVR wont care as long as they make enough money with it. If this change they will come and ask what happened? But then its probably too late.

  • dictep
    dictep Member Posts: 1,333

    Sorry, my surv queue time is 0, and I wait about 5min as killer

  • SonicOffline
    SonicOffline Member Posts: 918

    There's an entire video series on YouTube with that being the basis, and this person does in fact a few times have a different takeaway ending the videos.

  • AngyKiller
    AngyKiller Member Posts: 1,838

    See but YOU decided nodding was toxic and decided to get offended & then blame the Killer. Which is part of the problem.

    Know why I nod? Because I can't bow. When I nod, it's supposed to be bowing to acknowledge a good chase or a hard-fought game.

  • EvilJoshy
    EvilJoshy Member Posts: 5,295


    If you can change my mind, im willing to listen. If your not even going to try than why respond at all?

  • Mooks
    Mooks Member Posts: 14,794

    Eh. I said etc. And most of them are also toxic in egc.

    with your argumentation, using emotes or teabagging after pallet stuns/at open exit gates shouldn’t be considered toxic.

  • SonicOffline
    SonicOffline Member Posts: 918

    Personally I don't think either of those are toxic. What are they supposed to do, open chat to tell the killer "lmao sorry man!" mid match?

  • EvilJoshy
    EvilJoshy Member Posts: 5,295
    edited March 2022

    The only time i nod is when the survivor deserves it.

    I had a match as trapper on crotus penn. I was doing terrible. Gates are open, no ones dead, 3 people escaped and theres like 30% left on the bar. This healthy leon decides to butt dance in front of me. I smack him and he runs to the gate. Knowing full well theres no way i can catch up to him in time. As he butt dances and turns the corner to enter the exit gate, he stepped in a trap i planted there. I hooked him, bobbed my head and smacked him on the hook. He started it and deserved it. When jerks get whats coming to them its not toxic, its righteous :)

  • Shroompy
    Shroompy Member Posts: 6,666

    we supposed to ignore the trapper and plague buffs that came WITH Boons?

  • SonicOffline
    SonicOffline Member Posts: 918

    I don't ignore it, but they buffed two of the lower played killers while greatly providing a mildly overpowered (but also extremely frustrating) set of perks to the survivors that affect all the survivors in the game. Look at what that did to RPD's 3rd floor. I'm certain there's also things we can do on other maps, like ironworks and Léry's.

  • Voriis
    Voriis Member Posts: 131

    Because I can. There's zero point to your post why should my post have one? You shared an opinion and i shared mine on your opinion.

  • AngyKiller
    AngyKiller Member Posts: 1,838

    I don't think those are toxic.

    If someone is emoting after a pallet stun; they are trying to anger me. My best counter is not biting. Possibly; they want me to chase them because they are good at looping; time to switch targets.

    At the gates? Meh. Again; they want to get a rise out of me.

  • Voriis
    Voriis Member Posts: 131

    I guess millage may vary. I play killer mostly and yeah boons are annoying but like I just move onto the next game. I have never been annoyed enough to post about it. It might be because I play this game maybe 8 matches a day or so, I don't go hard.

  • Shroompy
    Shroompy Member Posts: 6,666

    The only perk that people really have a problem with is CoH, and even then I don't see it as an issue. It just revived the healing meta, and THAT is what needs a nerf.

    But yeah I agree, being able to set up a boon that covers multiple floors is dumb. Should only cover the floor you're on

  • SonicOffline
    SonicOffline Member Posts: 918

    Well I came back to play Nurse, which was a mechanical mistake as well as boons. Before I mained Nurse though, I played like 600 hours of Wraith. So I went back to Wraith, and sure enough I had trouble there too, and every match had shadowstep and COH. Of course I had trouble, I couldn't find anyone and hit-and-run doesn't work anymore. BBQ's entire purpose was undermined, Nurses is undermined, if I can't find anyone to down then Surge never triggers, etc. etc. It just straight up was not fun on any killer I've played since returning, and a lot of it is because of the boons doing booney stuff.

  • Mooks
    Mooks Member Posts: 14,794

    Yeah. Sorry but I wasn’t talking about you specifically but General killer players that do it fully aware that it’s a toxic gesture after I didn’t even do anything. There is plenty of players on both sides like your Leon here.

  • Mooks
    Mooks Member Posts: 14,794

    I don’t think those are always toxic. But often enough, you know the difference.

  • FlameGNG
    FlameGNG Member Posts: 746

    yea im almost on the urge of leaving dbd and i've played since 2017 and been through 2019 legion...

    killer is boring CoH makes the weaker mroe fun killers less viable and much harder so there isnt much joy in that + i have to try on my matches due to high mmr in a casual game so i cant run fun builds... And when i stopped playing killer and wanted to paly some survivor with fun builds im just getting hook camped 13/15 matches so no side is fun atm

  • FlameGNG
    FlameGNG Member Posts: 746

    yea when someone usually clicks their beamer at me i just ignore them they are wasting their time following me trying to get me tho chase them so i might aswell look for someone else and keeping 2 survivors away from gens at the same time

    if they are at the gates you can just chase them out like u said... if they are toxic in the game chat you can always hit them with the ":)"

  • EvilJoshy
    EvilJoshy Member Posts: 5,295
    edited March 2022

    I know you werent talking about me. I just wanted to share a good revenge story :)

    Post edited by EvilJoshy on
  • Steel_Eyed
    Steel_Eyed Member Posts: 4,033

    My take away from threads like this is boons are not noob friendly.

  • SonicOffline
    SonicOffline Member Posts: 918
    edited March 2022

    I feel like I admitted that I'm extremely rusty in the OP, so I'm glad you're reading the thread at least. I just wish the takeaway was a little less snide, but eh.


    [edit]

    In the same vein though, if you feel a disagreement about a perk that many people are complaining about is just them being noobs, then my takeaway is there's a distinct lack of awareness.

  • TotemSeeker91
    TotemSeeker91 Member Posts: 2,358

    Isn't that how data is supposed to change your mind? Lol

  • TotemSeeker91
    TotemSeeker91 Member Posts: 2,358

    Oh no, the killers little brother jerked the mouse or controller, now your insulted, terrible, feels bad man

  • Mooks
    Mooks Member Posts: 14,794

    Lol. You realize killer players are the ones that cry the most about equivalent stuff to that, right?

    i don’t even have a problem with them doing it (on both sides). Just because I am stating a fact doesn’t mean it bothers me. I just wanted to make clear it’s both sides.

  • EvilJoshy
    EvilJoshy Member Posts: 5,295
  • TotemSeeker91
    TotemSeeker91 Member Posts: 2,358
  • FFirebrandd
    FFirebrandd Member Posts: 2,445

    That's not even true. The new survivors have had some good perks... they just don't quite match up to the core meta of DS, Unbreakable, Dead Hard, and Borrowed Time.

    For example... Empathetic Connection is like reverse Empathy and mini Botany Knowledge in one perk, which is pretty good but can't replace any of the meta perks. Overcome is a good exhaustion perk but isn't as good as Dead Hard. Smash Hit is another good exhaustion perk about on the level of Lithe but again can't challenge Dead Hard. Parental Guidance with Smash Hit would probably be pretty fantastic if anyone ever ran it. Resurgence is definitely not a bad perk... but it's no DS. Flash Bang and Blast Mine are also pretty good, but which meta perk would you replace with them? Boon Exponential is very strong but not nearly as reliable as Unbreakable so most don't use it. The reworked Lucky Break with IW is very strong if it works and you could also now stack that with Overcome... but... at that point you'd be replacing 3/4 of the meta and it isn't worth it.

    That's at least one perk for each of the last 6 Survivors that fall in the bucket of "Good... but not better than the meta." Just because a perk doesn't outpace the old perks that are ridiculously good doesn't mean Survivor hasn't been getting good perks.

    Heck, the only Survivor perks that have broken into the meta have been absolutely busted. COH is broken beyond all reason. Boil Over was made highly abusable in certain contexts. I didn't experience it, but I've heard old MoM was beyond broken. That's... about it.

  • Bullettimegod
    Bullettimegod Member Posts: 994

    Bro idk.. ive been playing for years. He seems pretty accurate atm

  • N8dog
    N8dog Member Posts: 541

    I think dead hard is the real problem. COH takes 16 seconds to set up and 24 second self heals and it takes one tap of a button to make survivors spend 16 more seconds setting it up again. Dead hard LITERALLY just takes away the satisfaction a player is supposed to get for playing well. Imagine a killer perk where if a survivor stuns or blinds a killer they would lose one health state. It would be the inverse of dead hard "oh, you did what you're supposed to do to win a chase? No, you don't get the satisfaction and reward for doing what you're supposed to. I have a perk that punishes you for playing well that I can use over and over again in a trial." Perks should not punish someone for playing correctly. How can you realistically expect somebody to want to play and enjoy being the killer when this perk is used all the time across every skill level taking away the sense of satisfaction and accomplishment?

  • Mooks
    Mooks Member Posts: 14,794

    Is it? Or is it the vocal minority that also exists on the killer side

  • Bullettimegod
    Bullettimegod Member Posts: 994

    Are you trying to defend survivors by saying killers do the same? If so i agree. But he isnt wrong at all. I mean for example last night, i got told i was a noob because i didnt 4k them. I let them all go as i destroyed them at 5 hooks.

  • Mooks
    Mooks Member Posts: 14,794

    No I am not trying to defend the survs that do it. I am saying there are way more survivor playing NOT acting like that and it isn’t really constructive to generalize like that.