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Prediction: ghostface changes will make it more lethal, but also more obnoxious
Please read the future patch notes before commenting here.
The ghostface 45 seconds of exposition is mostly enough, any killer with 115 move speed should get a hit under 30 seconds or at least 2 + pallets downed in a chase (not counting rng infinites), increasing this further to 60 seconds without being able to reveal him because of the exposed is not good.
1- The perk furtive chase becomes useless for ghostaface, he will be able to chase you in his power.
2-There is no change on his letality if he hits you before 46 seconds, and after that its not a big deal to get downed because getting chased for almost 60 seconds is like being chased by a no power killer (he is taking the same time as two hitting) at most he will get more dropped pallets but HOW MANY GENS a 60 second chase costed?
(still thinking if it will be able to stalk leave and comeback with the survivor still exposed, maybe that works).
The obnoxious thing about him is the revealing mechanic, from both sides. He can stalk you ON YOUR FACE (stalking <> Staring) without being revealed, and sometimes you are stalking someone and gets revealed by a person that already crossed a corner (ping problems).
Since the stalking bar doesnt goes down when he leaves you, his revealing should be improved and not his lethality, make a minimal distance to be able to stalk or give us some other way to reveal him more consistently like pointing at his direction while he is stalking.
Comments
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I think they gone just a little bit too far with Ghostface.
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he doesnt walk fast for map pressure, but he didnt lack chase potential that badly.
Use nurses calling on rpd with ghostface and is pretty much a lot of easy downs
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