trickster deserves a rework
i love my tricky boi, but since his first rework i think hes been a very weird killer.
i try to play him every now and then cuz i really like his aesthetic, its kinda creepy but also cool and stuff, but every match i guess is either i get stomped real bad or i stomp survivors at 5 gens, i know this is not because of the killer itself but the MMR system, 99% the times i get stomped is just bc im actually dogwater at the game and i go against ppl that are not dogwater at all, and half the time i stomp the team is either bc i played well (kinda rare but it happens sometimes), or bc i went against players that just got into the game or bc i camped someone and then right after everyone came to save.
i personally dont like to camp, but if i feel like i have to do so i will not refuse to, but when i play trickster its different, cuz its feels like its a killer that profits on camping, cuz like, if youre camping and someone unhooks in front of you you can just down both in a matter of seconds.
and playing against trickster feels kinda bad too, i personally like to play against him but ive seen so many ppl complain saying that hes not fun to go against, even my friends think hes boring asf.
i dont think BHVR made a terrible mistake by buffing him i just think they buffed some wrong aspects of him, what i would suggest is:
1- max amount of blades is 60 again
2- he needs 7 blades to inflict a health state on a survivor (or maybe 8)
3- he's now a 4.6m/s (115%) killer
4- he throws blades faster and each blade that lands on a survivor makes he throw knives faster
5- 'Death Throes Compilation' add-on is now a green add-on
6- Trickster now have a new iridescent add-on (like shiny bat or something like that), that makes so
- Hitting survivors with your basic attack grants you 5 activation charges of main event (or maybe make so Main Event activation window is now infinite, you activate it whenever you want)
7- During Main Event Every blade that hits a survivor increases its duration by 0.1s
8- Main Event now have a duration of 15 seconds
9- It now takes 1 second to exit 'Throw State' (was 1.25)
10- Remove the recoil entirely
11- Just like they did with the Legion, they could make his CD add-ons change his TR music a bit
Idk maybe i would add more changes, but i think are the main ones i would make.
i think making him faster would make him feel more viable in chases and making he need more blades to down would make so he wouldnt become a monster that downs you immediately.
idk i think it could be good for him but thats just me
see yall in the fog
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Sadly you'll probably have to wait till 2025 for that
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tru :(
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The issue with making him 115 is that it makes the blades basically useless. There's no reason to use blades since you could just run the loop normally, force the pallet, then catch up again. The same reason all range killers are 115. That handicap is there so you play them correctly.
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