"Unlock 15 chests"
Please, whoever is designing and approving these stupid, grindy, mind-numbing tome challenges, please stop. The only challenge is to my patience. Why do you ask your players to spend money on a tome rift and then actively punish them by boring them to death with this #########?
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You don't spend money on the tome, you spend money on the rift.
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cleanse 20 totems + repair 10 gens coop challenges:
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They're time consuming but atleast not straight up impossible like the Tome I original challenges
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The level 4 from tome X its insane. So much painfull and boring
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The repair 10 coop gens challenge took me 7 hours unironically
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I'm going out of my way to focus entirely on these challenges to finish the rift and nothing else. Kill rates are going to sky rocket!
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Please end my suffering
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Amazing contribution. Thank you. Keep up the good work.
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Level 5 tome: cleanse 30 totens, repair 50 generators, rescue 100 survivors.
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I have the cleanse 20 totems it's pain
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The only positive I'll say about that challenge is it made me appreciate Counterforce.
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I got lucky on that one because my first 2 were afk killers and I destroyed all 5
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The Healing co-op challenge was the worst designed yet, imo.
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You basically gotta pray your teammates don't use circle of healing to solo heal lol
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'Finish repairing 4 gens with Dark Sense' would like a word.
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*in a single trial
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If I can recall I think I got that before toolboxes were reworked hell was that challenge after it happened? I don't even remember
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Yo my teammates are doing the break 20 totems challenge better buff solo Q
Post edited by Sludge on0 -
Sacrifice 4 survivors in the basement in a single trial was way worse.
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I have the most issues with the "Fall from a great height while in a chase" challenges. Like that's one way to get yourself caught if you don't have Balanced Landing. Not to mention it's very map dependent and what qualifies as a "great height" is questionable.
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If it was enabled the best map to do it on was haddonfield
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my GOD first tome, level 4, i still have nightmares about that
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Also the timing of being in/out of chase. I hate the fall from great height in chase challenges simply because it's not like cleansing a totem where you know you got it - the height/timing of chase makes it questionable.
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I just hate being forced to throw games to expedite the completion of these challenges
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Many Survivor challenges seem to be designed to push peope into playing SWFs.
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I just tossed on Bond that one Ace perk to extend aura reading. Don't touch a gen unless someone else is also on it. Also made that 4 gens with dark sense somewhat easier.
Lot of these are just too time consuming so I just run the best perks for the objective and cheese it.
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Plunderers to see the chests from a distance and purple coin offering will let you get them in less matches and you’ll get some nice items for you and your teammates.
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