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How the hell do u even counter this build?
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Well that's adorable
Your "favorite response"...is the objectively true and matter-of-fact status that voice-coms is effectively steroids for teams, being a means of cooperation & coordination that inherently & indisputably boosts gameplay in a game where players are normally unable to even type something as mundane but potentially momentum changing as "trap right there."
You cannot eliminate all that inherent chaos and mistakes which constitutes normal gameplay and pretend its remotely the same still. The impact id inherent and immeasurable. Doesn't take "seal team 6" or guaranteed wins---it's about a performance booster per given team over their real ability to perform in that match under normal gameplay conditions.
It's as much a steroids booster as someone playing with sound in the world of the deaf.
But what a lark!
Meanwhile your only/entire rebuttal of the facts.... is repeating their position in some mocking tone while no-irony, honest to God actually pinging a friend to back you up over like, I guess, what a jabroni this jabroni must be or something... trying to invalidate the position by force of number/popularity/pressure and not a single logical positions or valid counter points. Delightful.
For the record, people pushing for the balanced & quality game format that does/can exist--yet which has been buried by the developers trying to accommodate two incompatible gameplay conditions as if they're identical--isn't about oppressing you.
Cite "MAH FRIENDS" all you want, though it's really "HOW DARE U OBJECT TO PLAYIN WITH (that cheat-level booster for) MAH FRIENDZ!"
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Shows what kind of person you are if you call other people (=actual human beings) "cockroaches".
What would be your excuse for losing if SWF would not be a thing? Because usually Killers bring up SWF when they lose. But this is no surprise, since they learn that from some content creators who also only lose because of SWF (at least they think that...).
But, even IF BHVR would install something that blocks off all Comms... First of all, this would not be possible since Consoles have a built-in system to jump on Comms. Microsoft and Sony (I dont know if the Switch has it as well) will not allow that one of their features will be blocked by a game. So any thought about such a program can be dismissed immediatly.
But, even IF it would be possible, as already said, players would just use their phone to connect with each other. The thing is, it has to be easy with friends to play together, because then you can reach every sort of player. If you make it harder, you will lose the more casual players. And those are the vast majority of SWFs, they just want to play with friends and dont use Comms to increase their win ratio, the main reason for using Comms is to talk to other people while playing.
So in the end, you will probably lose a lot of casual SWFs, because they dont bother with using their phones to communicate and jump to other games, which leaves only the more sweaty players.
Sounds great, eh?
Yeah, at least BHVR is way smarter than the average Forum Killer-Main when it comes to gamedesign... It should be clear that a multiplayer game where one side can play as a team can be on Comms. Nobody would design a game without communication nowadays and nobody did it when DBD was launched in 2016.
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So what is the point of limited aura reading perks then?
Keep kidding yourself!
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saloon is killer sided.
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Where the rpd offering? They shouldn't even be around when you are using starstruck. Did you forget to check your surroundings?
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But look at the builds they had unbreakable so you can't bleed them out. Those build from a glance is a anti hook/slug setup. It's not a full proff build because it's totally map dependent but I can see how annoying it is.
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I think it'd be interesting if downing someone made them lose like 10% of their health bar each time they go down
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no one Quoted me on my last message which is fine
but if swf with voice chat was always intended why not put in game voice chat in the game and buff killers?
funny how you show the discord where it does have spots for SWF to chat with each other but was that always there?
or they add tho swf spot because they gave up.gave in on the whole swf with voice chat?
either way Solo survivors and killers are the ones having the hard time where SWF is a breeze.
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but if swf with voice chat was always intended why not put in game voice chat in the game and buff killers?
because that would introduce several other issues: language barrier, people that don’t have mics/can’t use them, bad quality, back ground noises, annoying kids playing the game, trolls etc pp.
buffing killers around everyone having voice comms would make soloq even more miserable than it already is.
assuming the devs weren’t aware that friends would play this game together with the ability to talk is just dumb. That doesn’t mean the devs designed the game with voice comms in mind but they always knew it was possible.
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1) instant pickup
2) slug
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your last statement what I was getting at
hell your whole post is right.
also you know I like playing in solo more the swf
I mean I know I wont always win
you know 4 solo survivors can act like a swf team I've seen it playing survivor and killer.
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Long live king Bubba! He's the only one who can endlessly tortute "bully with friends" groups.
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So first off. Tl;dr. Second off. Have you tried not taking things so seriously? Man..
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