Kill Switch update: Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.

http://dbd.game/killswitch

Questions to my fellow Concept makers

ThatOneDemoPlayer
ThatOneDemoPlayer Member Posts: 5,623
edited April 2022 in General Discussions

Concept makers, you know, those crazy people who make Concepts for DbD, like Killer Powers, Survivors and Perks, some of them even crazy enough to make a whole Chapter, I have two questions for you:

What's the hardest part about making a Concept? Is it trying to make a Killer Power? Trying to find Perks that suit their associated Killer or Survivor? Or is it finding the idea that the Killer/Survivor is based on? Is it trying to balance it out?


And my second question is, what's the easiest part?


As for me, the hardest would have to be Add-ons and Perks.

Add-ons take a long while and I usually get confused as to which Add-ons I already made and which ones I didn't, so I accidentally have 2 of the same Add-on, and sometimes I get an idea for an Add-on, write it down and then realize: "This is too good to be a Uncommon Add-on", and then I have to move it up and then either deleting a different Add-on or moving one down and then changing the effect/numbers of that Add-on.

Perks suck. Finding the right Perk name takes a while and then balancing it for 3 different Perk Tiers takes a bit too.


Easiest would have to be finding an idea.

I usually make licensed Chapter Concepts so finding what I want a Chapter based on isn't hard, it's just a bit tedious looking for what I'd expect for X license and then gathering data/references and adding them to the concept

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