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PC - Inaccessible totem spawn on Haddonfield
On Haddonfield there is a place a totem can spawn, which is unreacheble no anyone (unless you are a Nurse).
Comments
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Same to me
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Acknowledged?? Why isn't the map kill-switched?? Had a match today and Devour Hope spawned there! (We cleansed every totem except that one and Devour Hope was still up and visible with the map item). Seriously... this is ridiculous! Other maps are kill-switched due to inaccessible totems - why is the map still live??
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Because that's sadly how it goes, until something isn't directly game breaking but it just changes the gameplay they won't kill switch it.
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Except MANY maps have been kill-switched in the past few months due to inaccessible totems. It is literally game breaking when survivors cannot at least have a chance to cleanse a totem such as Ruin, Devour Hope, etc. Streamers/Players are running all Hex builds now and doing Haddonfield knowing that at least one of their hexes cannot be cleansed. I get it that the Haddonfield rework was a big part of this mid-chapter, but the indifference and laziness is astounding. I thought the whole point of the kill-switch program was for issues exactly like this....
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Agreed. This just feels lazy. Theyve been working on this map for how long? What was beta even for if this totem wasnt caught before?
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Except MANY maps have been kill-switched in the past few months due to inaccessible totems.
Many?? i.e. more than one, or even a couple, so at least three?
Please name these three maps that were kill-switched due to inaccessible totems
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RPD, Lerys, Saloon (thrice)
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Ok, then the map must be killswitched, otherwise this is an unjustified exception.
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this map needs to be killsiwitched urgently.
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You may want to do a modicum of research before trying to come at someone...
Not sure if you have not played the game long or what, but kill-switching is a new(ish) (October 2021) thing which has been used many times for totems and bugged perks. BHVR's apathy and laziness in this situation is astounding and causing an absolute unfair advantage to killers. As a killer I am playing any map offerings I can to avoid this map since BHVR can't be bothered to kill-switch/fix the issue...too bad other players are using this laziness to exploit matches. You can watch YouTubers/Streamers/Fog Whisperers knowingly taking advantage of this "bug" (which they use as an exploit) more and more as the issue goes unresolved. Doing a pretty good job so far BHVR.
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They killswitched only when the boons where unsnuffable, on Dead Dawg, for example.
But I don't recall them disabling maps for uncleansable totems. Coldwind notoriously had uncleansable totems at the combine for months (granted, they didn't have a general killswitch back then, but they could already take maps out of rotations due to issues). Lery's as well had a couple of spots. Midwhich can still spawn interactables inside the passage between floors next to the toilette, the one that's accessible only if breakable walls are taken down, but it seems like it's a random bug now.
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