Go ahead, make BT basekit.
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You really going to sit there and pretend you can't reach a loop in time?
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Then why are you one of the loudest voices on this forum declaring Killers being overpowered and Survivors in need of improvements?
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Devs don't care about killer mains. They don't care if we all quit and got replaced by bots.
Survivors are the main audience in DbD. Survivors pay the devs their salaries for character skins.
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Yeah i know, i played also since 2016 and have finally completely stopped this winter.
But i am less optimistic because if they wanted to do it they should've done it when they started to lose 50% of their peak playerbase on steam, maybe.
I don't see this downward trend really stopping, especially since we don't know how much of that comes from which side or the veterans that pay both sides and therefore don't specifically know which actions to take to most efficiently stem the bleeding. Make the wrong demographic stronger and they lose even more and faster.
Also they have never had the delicate touch to not onesidedly influence the game instead of balancing both sides simultaneously, see Mori/key+hatch or ruin/DS. They wäre always months/years apart instead of simultaneous.
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BT basekit is giving every survivor 5 perks. Super fair, BHVR.
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That doesn't affect my point at all. I suppose if you can get to a loop, you might buy yourself another couple of seconds but any killer worth their salt that wants to tunnel will just stick to your ass until the timer runs out and then smack you. The very best case scenario is you get to a pallet and camp it until the very last second to slam it down.
Right now with how BT works, as you go through a window or get to a pallet, a tunneling killer has to take the gamble and either swing and give you the BT speed boost through the area and let you escape or they wait and possibly waste time on a survivor who isn't actually protected by BT. But if everyone has BT, the tunneling killer will know it and know exactly how long they have to wait to smack you back down.
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Even if they don't have BT they have DS and DH.
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But...killers are literally supposed to be the power role, but they never are
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If the devs weren't stupid, they wouldn't have added something as busted as COH
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its confusing since the whole time of dbd, the devs have said camping is a perfectly fine thing to do in the game. as you said, it will basically make swf squads untouchable at the end of the match. making it even more miserable for the killer side.
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We can discuss this as much as we want, in fine we can only wait for the devs to announce their plans.
This months starts pretty stable in term of player loss (only ~2% so far). Any change from them is bound to influence this one way or another.
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Might as well pull the plug if they do, giving survivors a 5th meta perk is crazy.
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u guys need to stop coming here right after you got sh!t on
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Mark my words, if BT is made basekit.
Survivors will suffer more than they ever have.
It will backfire like everything else they try to punish the killer for doing his job. They will unhook in your face hook rush more than the did to OG Freddy.
If you think slugging is bad now, just wait.
I run Deerstalker cya in the fog.
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8 stacks of Save The Best For Last would like a word...
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They should make CI basekit for killers and make it block hexes as well if they make BT basekit for survs
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My concern isnt so much with BT as a perk, but the fact that it is a 5th META perk that all survivors will have access to from the start. What perk would you replace bt with if it was basekit? For me, it'd be prove thyself or COH. That is the real problem with this idea. It gives survivors even more tools to work with when killers are already pressed for advantages
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Awww, that's no fun!
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I hope Patrick Cote gets the help he needs in Rehab. Sad to see it.
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wait... are you telling me that you personally go down in seconds once found by a killer in every game you play?
You just admitted you camp one pallet and then die....
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I hope they don’t make BT basekit, if they do it needs be like 4 seconds endurance.
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So do you normally just ignore what people have to say to make a weird nonsensical jab at them or am I just special here?
Either way, whether you agree or disagree with my original point, I'm not playing these games. I think BT on everyone would do nothing useful and would actually hurt survivors and you do not. GGWP discussion.
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At this point I'm just waiting to see what actually ends up happening before worrying about it. If they implement some kind of change that is actually a problem, then we'll talk about it. Until then, not much use tbh.
That said, I do think something needs to happen, but I'm not 100% sure what the best solution is.
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BT basekit is only okay if its in the first unhook, not the second one.
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I cannot even begin to express how bad of an idea BT basekit would be on its own.
However, one thing that's massive that people should be talking about is precident.
If you make BT basekit, who's to say you shouldn't make other perks basekit too?
Hey! All survivors get Endurance for a few seconds on unhook, recover faster and can revive themselves once, have Dead Hard already, and can use an integrated DS that only lasts for half as long!
Next, all killers get NOED no matter what, Ruin always spawns on a 6th totem, Pop Goes The Weasel basekit at 15% regression, and every killer sees the aura of all survivors outside 42 meters after a hook so we can make BBQ basekit too!
This is the OPPOSITE of fun design.
It turns the matches from fun and diverse to an amalgamate of bandaid fixes that cost nothing and service only to dull the sharp edge of each matches' experience.
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Just BUFF IT to have it work on BOTH SURVIVORS after the UNHOOK.
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Just because you are "1" doesn't mean you are supposed to be guaranteed to win every match or have a default major advantage over the opponent.
The game is losing a lot of playing right now because the fun factor is dwindling away. Killers are overpowered and there is just not much agency for survivors. You either play as a 4 man SWF and try to genrush the killer or you face a guaranteed loss. Survivors are unable to overcome camping, tunneling, powering 5 gens, cleansing 5 totems...........etc.......escaping a No Way Out gate. The game is way too oppressive.
Survivors require killer to play nicely in order to win. The devs have been oblivious to survivors being fundamentally weak for a very long time.
Killers have had 6 perks all this time. Camping and Tunneling are free basekit perks. I think it is fair if survivors had some perks basekit to defend against that.
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so you, and every other killer main on the planet got together and agreed to sign off for good if BT is basekit? "nobody" is a pretty broad term when you mean "me and a select few who take this game way too seriously"
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As a killer main I'd be fine with it.
Being able to hit people fresh off a hook and down them immediately again isn't the solution to killer problems. It's just a really ######### thing to do. If an idiot unhooks someone right in your face, go after the unhooker instead.
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BT should be basekit only in if the survivor went straight from Stage 1 hook to Stage 2 hook and the killer was near the hook most of time the survivor was hooked.
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My hope if this happens is that it will encourage better play styles on both sides and discourage the things that caused it to happen to begin with.
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The pity like is from me.
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The problem isn't even BT itself, it's people using it to bodyblock. "ooh boohoo killer is tunneling me off hook" while they're literally running infront of you preventing you from chasing anyone else. If they remove the unhooked person's collision and give killer free BBQ then I'd be okay with this
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BT shouldn’t be basekit. Period
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I would actually say that new Ruin is much better than old Ruin. Old ruin only affected noobies who could hit the great skill checks and I guarantee, that a killer who patrols gens will get way more use out of new Ruin than old Ruin. I've seen games won by new ruin alone. Old Ruin was never that powerful.
So really, your list should be
- Insta Kill Mories
- Old Undying
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Base kit BT sounds awful.
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Bt should not be base kit, the answer for camping is actually already in the game, and adds a moral choice to the survivors to risk it or continue on a gen. It's called Kindred, that is the perk which would be much better for base kit. It helps Solo players like myself (yes, i play both sides, mainly Billy) actually communicate that "hey, I'm getting camped, but keep going at the gens." bt is also a moral choice as a survivor, the intended dynamics of this game from Day 1 is exploring human interactions under tense situations.
I chose to not bring BT for instance, in favour of dead hard or DS. That decision was mine to make, if i had chosen the self-centered route in the situation i could have changed the outcome. That's what this game is supposed to be like as quoted by the head developers back before even launch. IF you make BT base kit, you're taking away the uniqueness of gameplay per match, just like the tiles per map. It's a safety net that people for 5 years now had no problem choosing to use over another perk. YOU, the player have the choice to bring the perks YOU want, take that away and you're destroying one of the main pillars of the game, and quite frankly pandering to a side that intime will get better through experience.
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