DS/Dead Hard need a hard nerf or a temporary turn off to test

DrBrain
DrBrain Member Posts: 78

Its fundamentally the two biggest bullcrap perks to exist in this game. 2nd chance perks should just be nerfed at this point. The idea that you as a Killer can play completely correctly and all it takes is some guy to conveniently dead hard or DS you to Change a game from a 4k to everyone escaping. Why isnt Decisive Strike in Exhaustion? Why is the time limit a minute long? Why is dead hard invulnerability frames such an extreme length. This trade off is unbearable.


the meta perks have been the same 6(now 8 due to boons and gen speeds for survivors being insane) for years. Its time to rotate out these horribly deigned perks completely and let some not-so-used perks become the new meta for awhile. This is just a bad choice by the developers to continue to allow 2nd Chance Perks to be the factor to an entire match. Its infuriating at this point.

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Comments

  • Brokenbones
    Brokenbones Member Posts: 5,167

    DS is only a minute long if you down them instantly off the hook, tunnel them or if they do nothing for a minute

    A DS could literally last 5 seconds if the survivor gets straight back to doing objectives or begins healing themselves

  • xEmoGirlxAlexisx
    xEmoGirlxAlexisx Member Posts: 598

    Ds no but Dead Hard i totally agree that busted Perk Need to be done there is a reason why so many ppl plays bubba because he didnt Care about Dead Hard

    Dead Hard gives Survivors Way to much ans Let them get palets or Windows they shouldnt and then they Think they are god Tier Players because they outplay the Killer whit a Busted Perk

    If u have a Game whit 4 DH u will always lose

  • burt0r
    burt0r Member Posts: 4,144

    Okay sorry, even i have to say this is the 4th fresh anti dead hard thread i see TODAY.

    Why cant anyone just post it already created threads instead of making their own?

    I find the ensuing "discussions" in them entertaining but it's getting ridiculous, on both sides with some topics.

  • pseudechis
    pseudechis Member Posts: 3,904

    DS is fine it does what it’s supposed to do. Let’s you get a hit in if downed again straight after being unhooked. It’s no longer the 1min of action immunity it used to be.

    DH again is mostly ok it’s just the hit validation in DH and maybe the free distance mini sprint burst that make it unbalanced.

    With the changes to hit validation it’s pretty evident how reliant on it a lot of killer play was, moreso than mindgames.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 6,691

    DH sure. DS no.

  • MigrantTheGreat
    MigrantTheGreat Member Posts: 1,379

    DS is in a healthy spot now, due to it having a risk factor.

    DH on the other hand either needs a risk factor added to it, or needs to be changed completely!

  • Aneurysm
    Aneurysm Member Posts: 5,270

    DH is bs, this is known


    As for DS, you are actually allowed to hook different survivors, some would even recommend it. Try going for a nice stroll through the map, who knows what other interesting characters you might get to know?

  • DrBrain
    DrBrain Member Posts: 78

    It needs to be an exhaustion perk. You shouldnt even have DH and Ds on the same survivor at once. Lets say its end game. The team will intentionally bodyblock, BT and use DS to avoid all issues. This has nothing to do with tunneling. More over, tunneling and camping is a by-product direct response to how survivors play. All Killer meta builds are literally in response to Survivor Meta builds. Survivor mains need to cope on the reality that the problem resides in completely the survivor side and would only be fixed if survivor was nerfed. Killers would not play the way that SWFs complain about if they stopped the bullcrap they do. Period.

  • lauraa
    lauraa Member Posts: 3,195

    Ds is fine lmao.

    Besides, if you disabled DS youd see a lot more Lucky Break.

  • Slowpeach
    Slowpeach Member Posts: 702

    My only issue with DS is when people abuse it and bodyblock you knowing that you can't take advantage of downing them. Well outside of leaving them slugged. Or when you are trying to hook somebody else and therefore are not tunneling yet they try bodyblock the hook knowing you can't do anything if you down them and you lose your original target. It's not a big deal because it only works once per game (unlike crutch hard) but honestly I feel there are better ways to handle tunneling, like making borrowed time standard kit for survivors. Though even that can be abused the same way and goodness knows how many times when I swing it hits the 'wrong' target for some reason.

    Whatever the case I can't help but feel there are better solutions to the problems of the toxic arms race.

  • TotemSeeker91
    TotemSeeker91 Member Posts: 2,358

    Imagine complaining about new DS when you've had to deal with it for...3 years is it?

  • TeabaggingGhostface
    TeabaggingGhostface Member Posts: 3,108

    I'd love a month of no dead hard, just so the "good" players have to play without their crutch just to see how good they really are

  • Blueberry
    Blueberry Member Posts: 13,590

    I'd like if they experimented by turning off multiple meta perks for a day or 2 just to see if it causes significant differences in kill rates. This would let them find outliers that are singlehandedly swaying games too significantly.

  • Viskod
    Viskod Member Posts: 854

    Or you fall for a survivor that's deliberately trying to trick you into hitting them and picking them up to stun you.

    Are you about to hook *someone else* and the previous person seems to run up to you for no reason at all, or click a flashlight for you to chase them instead? Don't fall for it.

  • humanbeing1704
    humanbeing1704 Member Posts: 8,947

    it's pretty obvious when someone is trying to brute force decisive

  • Viskod
    Viskod Member Posts: 854

    Sometimes it is, sometimes it isn't. When you're facing down a team of identical survivors it can be hard to tell in the heat of the moment if you're not laser focused on their position in the portrait placement.

    Or when they jump into a locker slightly out of sight and you didn't see which one was in there. That's the ones I usually fall for. The knee jerk reaction to just grab people out of lockers before they can Head On is strong.

  • Tiufal
    Tiufal Member Posts: 1,252

    Imagine people complaining about DH and DS in 2022.

  • Bardon
    Bardon Member Posts: 1,004

    I would agree with DH being killswitched until they can fix the dev-acknowledged "eating power" bug


    IE Nemmy uses tentacle at a downed pallet with a survivor on the other side. Survivor uses DH and doesn't get hit (functioning as intended). However, the pallet doesn't get broken (not functioning as intended).

    Fix that then allow DH again - it's affecting a lot of killers powers not just the example I gave.

  • hiken
    hiken Member Posts: 1,188
    edited May 2022

    nah they dont, nurse, blight, ranged killeres and a gigantic amount of op addons that are used every single game by all killers are still in the game. And DS is way more than fine, stop tunneling survivors, in fact should be basekit, every survivor should have it so at least they can get to play the game.

  • Sally_S_gay_son
    Sally_S_gay_son Member Posts: 285

    of course they would, it's extremely naive to think killers would not camp / tunnel even more if the survivors were nerfed

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    DS is fine, DH needs a rework.


    Nurse and Blight, with the exception of a few Add-Ons, are perfectly fine. If you died to them, they played better than you.

    Ranged Killers are fine 2/3 are bottom of the tier list garbage and Huntress is around mid-A tier, with a bunch of counterplay.

    Stop whining and get good

  • Ryan489x
    Ryan489x Member Posts: 1,465

    DS is fine now, I don't know why people are still complaining about it

  • DownWithTheSystem
    DownWithTheSystem Member Posts: 7

    Theres matches where killers don't tunnel so stop complaining.

    Also please nerf dead hard.

  • egg_
    egg_ Member Posts: 1,933

    Until those add-ons are gone though, nurse and blight are not fine. Like, the killer may or may not be using them. But also, the survivor may or may not be using dead hard.

    And let's face it, how many nurses/blights do you face not using those add-ons?

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623
    edited May 2022

    Nerf them both at the same time, tho that'd be a bit hard and take a lot of work for our poor devs

  • MrsGhostface
    MrsGhostface Member Posts: 987

    Still complaining about ds lol

  • dugman
    dugman Member Posts: 9,713

    Dead Hard is overpowered and the devs have already said they weren’t happy with its numbers so a nerf is kind of likely.

    Decisive Strike is fine as is. (And I say that as a killer main.)

  • hiken
    hiken Member Posts: 1,188

    lol who plays those killers without op addons every game? get your facts real. they all do. and then ofc no. by ranged killers i was talking about Huntress, deathslinger, twins to certain degree since he can throw victor... etc, those killers if u are injured most likely dead unless at a good structure or with DH. plus if u get """"""""""outplayed""""""" by a nurse u definitelly are bad cause she has a ton of counterplay besides not really having it just gimmicks, make better arguments next time.

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    Yes, Nurse and Blight need a few Add-Ons nerfs, but not everyone runs those Add-Ons.

    You're not supposed to 1v1 the Killer. If you are injured and get found in a bad spot, then that's on you being bad and not on the Killer being overpowered.

    Yes, if you get outplayed by Nurse, you're bad

  • Sumnox
    Sumnox Member Posts: 605

    Because there's no limits to the complaining and asking for survivor nerfs. Nerf everything else, and they will complain about This is Not Happening.

    Deadhard is one of the few perks you can use to counter broken unfixed stuff: Nurse, Blight.

    After they do what they're supposed to and Nurse/Blight actually take some skill to play, I don't care what happens to deadhard, I'm not the biggest fan of it either, though I do think it's necessary.

    Until all of that is fixed, Deadhard stays as it is, thank you.

  • hiken
    hiken Member Posts: 1,188

    "not everyone" what? are u real? when was the last time you didnt see a nurse playing double recovery OR recovery + distance? again get your facts real everybody plays with addons and the strognest ones specially when they are so cheap like nurse, literally his best addons are from Yellow to green, with one exception purple distance....


    "u are not supposed to 1 v 1 the killer" im tired of this argument of course you are not supposed to run the killer for 5 gens that doesnt mean killers shouldnt have clear counterplays that more often than not get to almost 0 or 0 when paired with some very strong addons that actually makes the experience more than frustrating to go against... u are not supposed to run the killer for 5 gens but neither go down in 15 seconds after getting hit, cause the amount of distance you make after getting hit is meaningless agaisnt certain killer powers like Nurse and Blight with addons and even without them at times.- about the bad spot, i wasnt talking about getting found in the middle of nowhere injured where nothing is to be found (even if that is related to RNG sometimes you get good stuff and some others there is nothing to be found, structures, pallets, nothing) was talking about being in certan low structures where ranged killers can easily outplay them and with DH you can make a play without it you are dead cause the structure is to low for killers like huntress, Nemesis, deathslinger and others so you can actually do something, you didnt ######### up u found a pallet or structure but is meaningless compared to the killers power and thats why i think DH is way more than fine specially with many of the killers powers.

    the last thing im not even gonna bother, is like you are new to the game or something or jsut way to into killer main or nurse in especific to say such a dumb thing, not wasting any more time....

    cheers.

  • Sumnox
    Sumnox Member Posts: 605

    "If you get outplayed by Nurse you're bad"


    That's a very broad and ambiguous statement, then again, most of what you say falls into that category. For example, in open dead zones with no LOS breakers, if any decent Nurse catches you, you're most likely going down. Sometimes you're healing someone/cleansing a totem/repairing, whatever. Doesn't necessarily mean you're bad or the Nurse is good. There's RNG situations to this game nobody can predict.

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    Every Killer has counterplay, just because you're too bad to recognize their counterplay doesn't make them overpowered or uncounterable.


    There's this secret little button that makes you crouch, which, don't tell anyone I told you this, makes your hit-box smaller, giving you the chance to dodge projectiles

  • Dead_Harder
    Dead_Harder Member Posts: 1,370

    Ds is absolutely fine.

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    If you get caught in a Dead-Zone that doesn't have any objectives, like Generators or Totems, and then get found by a Nurse, and then proceeded to die, you played badly. There was absolutely no reason for you to be in there, but you were and you got punished for it

  • C3Tooth
    C3Tooth Member Posts: 8,266

    There are many topic about they as Killers will tunnel because of the Meta.

    I asked this question in 3 of those topics:

    If you know Im the only survivor who has Zero 2nd chance, would you tunnel me?

    Surprise, none of them answer.

  • Sumnox
    Sumnox Member Posts: 605

    ... But that's why I specifically said there might be objectives there. You can't outplay the RNG of DBD. That's like me saying "If you get outplayed by survivors, you're bad"


    What survivors? randoms or SWF? Map? Killer?


    There's a million factors. Then again, if you say "this survivor is bad", because 99% of survivors are bad, you're probably gonna be correct most of the time.

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    I wouldn’t say 99% of Survivors are bad, at least 10% of Survivors actually know how to play the game

  • drakolyr
    drakolyr Member Posts: 322

    Would say the same about camping and tunneling killers.