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Resurgence needs to be changed
With the new haemorrhage effect that reduces healing progress when not healing and the fact you get the 50% of the health from Resurgence when you get hooks leads you to lose it all by the time you get unhooked. I feel it should be changed to be granted when unhooked or to just remove the haemorrhage from sloppy when hooked and not the mangled so the longer heal from it stays.
Comments
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Or just remove haemorrhage in general when hooked, regardless where it came from.
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I don't see the issue as if you are in a position where you're unhooked with the killer nearby then your team most likely did something wrong or the killer left hook which should have resulted in a 3 out.
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The moment you get hooked your resurgence health goes down, meaning to lose the least of it you'd need to be instant unhooked and start healing. If You get hooked, and 20 seconds later you get unhooked safely with the killer nowhere near, you bar will already be at 0.
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The moment you get hooked it starts going down, issue has nothing to do with being unhooked with a killer nearby.
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The way it works you technically get the partial heal when you're hooked, not when your unhooked so its gone before someone even comes to unhook you.
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Ah so I guess that should be changed to when you're unhooked like how second wind works.
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If that is true then yeah, Resurgence needs to be changed. Having it hampered due to Hemorrhage is one thing, having it negated entirely without even a chance to use it is something else entirely.
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Well resurgence was made for get a heal in the basement not running from badement half healed.
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The issue is you won't even get that half heal after being unhooked because you lose it while on the hook to haemorrhage
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The thing is the perk is designed to be healed in the basement.
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What? It wasn't? It is made to shorten the time to be healed after being unhooked, You have to be cooked in the head to heal in the basement most of the time as any killer worth their salt will likely pressure it.
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Whats the sense of half the time healing when you are safe?
The perk is made so u get healed while the killer its coming back to basement or hooks outside.Its a sustitute of BT like guardian.
Its not a perk to unhook you in the killer face.
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Your opinion on the perk and how it should be used does not change how it is still an oversight that should be fixed, as they stated they do not want perks that directly counter other perks, intentional or not
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Wellp use it like u like to use it.
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The entire point of this is that it is not usable? How am I meant to?
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Well maybe cuz you are using the perk as is not meant to it
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It is not usable even in the way you say it is "meant to be used" as it is bugged with how current status work, that is the point being made
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Bugged why? Others survivors cant heal you? U cant heal people with resurgence?
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I'd say we need to a have a giant look overall on perk interactions with Hem to make sure it plays nice in my opinion.
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Your 50% recovery starts insanely rapidly going down the moment you're off the hook,even before you can get healed.
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At a rate of 7% per second that doesn't start until after you're unhooked.
There is nothing wrong with a Scourge Hook perk putting a slight dent in this bonus heal percentage from Resurgence.
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Well it may become 35% but thats how it works the perk.
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The fact that y'all think such a silly and underused perk doesn't need to be buffed slightly to not get completely countered by a status effect is kind of sad.
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That's a problem with Solidarity too. Imo those perks should set the minimum progress at 50%, so you still can't 99 the heal but you won't lose the effect of the perk.
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Hooking should deactivate Hemorrhage. It's one thing to slow down survivors trying to heal mid-chase and another to make it ridiculously difficult to heal after getting off the hook. I have to believe this was an oversight on the devs' part considering how many perks and status effects there are, because it makes no sense to hamstring a two-times-per-match-at-most non-meta perk with such a common status effect. Hemorrhage does so much damage throughout the match with slowing down and reversing heals, there's no good reason for it to work against Resurgence.
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