Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
What are your thoughts on new maps having yellow tape to show where a vault is?
I genuinely think it's a neat feature that should eventually be in every map imo
Comments
-
Honestly it's good because maps like haddonfield and garden of joy have a lot of windows that LOOK like vaults but aren't. I actually went down today because I was being chased during Nightfall and I saw a window that looked open but wasn't a real vault
15 -
Yep that's happened to me
0 -
Windows of Opportunity exists
2 -
You dont need to use a perk just to know if its a pallet, or just a wooden plate for show. Yellow tape is a well design letting players know its something you can interact with in first glance.
12 -
There's a huge difference between seeing the auras of vaults and pallets from 32 meters away vs knowing whether or not a window is an actual vault or just decoration with some yellow tape.
6 -
The ones that do this are RPD, Haddonfield, and Garden of Joy, right? Eyrie came out after RPD but doesn't have the markings.
I don't like it as a universal thing, but it makes sense on all of those maps because they all have windows or railings that aren't actually open, and it isn't immediately clear that some balconies are vault points without the visual indicator. So the yellow tarp serves a very helpful function as a "vault here" sign. Off the top of my head, there's a vault on Campbell's Chapel (on the Clown's cart) that could use this sort of treatment.
Again, I wouldn't want to start seeing tarps everywhere (it would really hurt the aesthetics of a lot of maps, imagine Temple or Dead Dawg slathered in caution tape), but on maps with misleading decor or on vaults that don't actually look like vaults, it's good to have.
7 -
They're cool to have on hard to see/unusual looking but vaultable windows.
3 -
I hope they don't put them on every vault, just some that don't look normal
3 -
It just goes to show how well designed the pallet model is
You know at a glance immediately that it's a usable pallet; the red/blue colours and distinct model
I'm really glad they brought the pallet model we have now back instead of the newer model they were going to use
Picture I found for reference:
Imagine this on Garden of Joy, it'd blend right in with the background lol
1 -
It looks really out of place on every map except for Raccoon Police Dept.
Maybe if the houses in Garden & Haddonfield weren't so doggone dark, then they wouldn't need the yellow markers. Seriously the dark houses are annoying, brighten it up a little please BHVR.
1 -
I remember not knowing about the vault on the big swamp boat for a long time after the map got released.
I think it is a good quality of life feature for survivors learning new maps or not running windows of opportunity.
1 -
The yellow tape needs to be changed to a sign "Vault Here"
1 -
It doesn't have to be done with yellow tarp though. They could use that same indicator but for example in Temple use green vines, with RPD use the BOW goo or whatever that goes with the aesthetics of the maps! That would be very nice for newer players as well.
Although I do love the "secret" window on Mother's Dwelling and the one in The Game, even if the latter is quite useless lol.
1 -
That's a great feature, no doubt.
0 -
I like it. It shows where you can actually vault, which is good because sometimes there's places that look like vaults but aren't.
0 -
Or ... the survivors can also do something called gaining experience in the game, training to get to know the locations better and better as the game goes on ๐คจ
Why do we always have to want to have everything handed to us on a platter ๐
On the contrary, it is so stimulating and satisfying to discover new things with each game, to say to yourself: "Oh, but wait, I didn't know you could do that here ... great!" ๐
1 -
Honestly I really, really like it. Especially on RPD, considering everything that you can interact with in the actual RE games has yellow canvas, tape, paint etc. on it as well, but seeing it on other maps with potentially confusing vaults is a really, really nice change to help reduce the frustration of the game to newer players and make learning new maps less of a tedious chore too. Definitely a fan of it and honestly they could go ahead and make it thematic for newer maps with also confusing vaults (like Haddonfield and Garden make sense, because it's a suburban area, but then Red Forest could have something yellow plant related, and Swamp could have weird mud, etc. Just something to make it stand out).
10/10 change for me, don't want it everywhere but definitely would rather it be everywhere than nowhere.
1 -
I love it, it makes it much easier to recognize them from a distance
0 -
"Or ... the survivors can also do something called gaining experience in the game, training to get to know the locations better and better as the game goes on ๐คจ
Why do we always have to want to have everything handed to us on a platter ๐
On the contrary, it is so stimulating and satisfying to discover new things with each game, to say to yourself: "Oh, but wait, I didn't know you could do that here ... great!" ๐"
What, is it that hard to progress on your own rather than being taken by the hand? ๐
0