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No prove thyself nerf?
Prove thyself is extremely meta at the high levels of play and with it, gens with 2 survivors on it go from 40 seconds to 34 seconds and with toolboxes is even less time.
It's an extremely powerful perk alone but with a swf it's bonkers. I was really hoping for a nerf.
Gen speed perks are so strong. Especially with the current gen speed Dilemma plaguing the game.
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..down to 34 seconds with two people?
Where did you get those numbers? Last I checked the wiki, it drops the time from 47 seconds to 41.
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True talent said on stream a gen with 2 survivors is 40 seconds and 40-%15 is 34 so 34 seconds
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Either you misheard him or he misspoke. Or he's just straight-up wrong.
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One player repairing takes 80 seconds, with two player it should be 2x speed AND 15% penalty for repairing with other survivor or something, and on top of that red color is the way game describes that your action is slowed down.
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Do yourself and your brain a favor and stop listening to what he says
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Here is a dev response (mainly why overzealous got changed over prove thyself, but it can explain why specific perks didn’t make the cut for this Update as well):
also, if a swf depends on prove thyself speed up they aren’t actually high level..
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2 people on a gen with Prove Thyself should be 40s, that's what he meant. (Although a quirk in the maths means it's actually 41s)
All Prove Thyself does is (almost) negate the penalty for stacking survivors on a gen.
It works out exactly the same if survivors split up and do gens seperately, then there's no penalty to negate.
Survivors basically get basekit Prove Thyself by not working together. And that's what genrushing is, survivors splitting up and doing multiple gens at once. That's how non-OP Prove Thyself actually is.
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