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New DH is Actually Better?

agonizing
agonizing Member Posts: 176

The argument understood by the devs is "it acts like a third health state, allowing a Survivor to escape a situation where they would otherwise go down"


New effect, "Dead Hard will now provide the Endurance effect for 1 second when activated. If you time it right, you'll prevent the hit and gain a movement speed too."


I don't understand how this addressed anything except making Dead Hard more explicit in what the chief complaint of it was, "acting like a third health state." Instead of getting a short distance boost with i-frames, you'll now get a hit movement speed boost with a built in Styptic agent and a killer cooldown weapon hit.

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