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No Guardian Rework Among Other Changes?

I might be jumping the gun a little bit, but seeing now as almost all (but notably not all) of Guardian's effects have been either made base game or placed into No One Left Behind, I'm just a little confused as why to decide running it over other perks, or vice versa might be. I get that it still has some unique effects, but it just seems like it has a lot of explicit overlap with other perks/mechanics now or vice versa. It seems to exist in a really weird middle ground right now, I think, unless the haste stacks with other perks or the base haste from the unhook.

I'm honestly just putting this out there as a feeler - does anyone have any opinions on where Guardians fits in to all of this?

Comments

  • nikodemo
    nikodemo Member Posts: 786

    would love a Dev comment on this. it's a noteworthy perk given the game changes.

  • Nuyu
    Nuyu Member Posts: 7

    I mean with the way they are making it into basekit, this either becomes a stackable thing, eg a 14% speed for 5 seconds, or another 10 seconds to the borrowed setting. I can't wait to find out since nobody else has thought of this so far