New 4% to fail a pallet drop and 4% chance to reduce vault speed at vaults !!
So when you do a fast vault - it would change it to med or slow
When you drop a pallet - there is a 4% chance it won't drop
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That's all this game needs ^^ if every survivor gets x4% chances to escape a hook - this is balance.
Comments
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But in the 96% of cases in which it succeeds the killer is automatically stunned, no matter where they are
Since when you DON'T unhook yourself you lose a bunch of blood this is balance
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No we already have enough RNG in this game no need to add more.
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I'll take it because right now there's like a 25% chance pallets don't drop when you hit the button so this would be a huge buff.
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woo hoo more rng mechanics to make this game significantly less fun
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^ This. It was a bit of a problem before the update, but it's been a huge problem since one of the last updates.
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No ty. As someone that goes against killers that seem to live on another planet what with their bad ping/bs latency, this would make everything worse. Don't even get me started on people that switch lag and so on 😤
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Doesn't this already happen with rubberbanding? Jk
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RNG to balance a game is never a good idea
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This is one of the worst ideas I've ever seen
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You know what would feel horrible? Dropping a pallet and it simply not dropping and not being able to tell if its a bug or not
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Both sides are not meant to be fully equal.
It's an assym game
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Ok but only if there is a 4% chance when a killer throws a survivor on a hook that they actually miss the hook and the survivor runs free 😎. Or a 4% when a killer kicks a pallet/gen that they hurt their leg severely and get a -5% speed reduction for the rest of the game.
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Randomness isn't desirable.
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The last thing this game needs is even more RNG.
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There's a 100% chance that I say no to this suggestion.
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4% of the time I make a post that gets me banned. Seems fair
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This is balance which helps everyone but nurse... Just what this game needs.
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Yikes.. that would cause some salty responses.
I mean balance wises even if I agreed that it wouldn't affect survivors enough for it not to exist. That jus sounds... so frustrating.
I would expect a lot of disconnects if that was a feature.
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Vaulting & pallet dropping happens all game and there are a lot of chances to do it, survivors can try unhooking themselves 12x in total, and most don't, the amount of 4% pallets not dropping / slowdowns on vaulting would be exponentially larger than unhooking yourself.
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