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DC penalty needs to be more strict
I'm not talking about crashes. I'm talking about people who hit the leave match button. Theres no reason to not just slap people like that with a 30 min knock it off timer imo. Go take a break or play something else.
Edit: If they crash give them the normal 5 min system. Still no reason to not slap a 30 timeout on people who hit that button in game. Regardless of people going around it. No reason to not have stiffer penalties.
Comments
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They cannot tell the difference between a legitimate lost connection and a ragequit.
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That is just not true. Theres a button trigger for it. A crash doesnt cross that check. If theres not a built in check for it yet. Its not hard to program in. They have one for are you sure about that? They can have one with a strict timeout.
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Then people will just unplug their router. Or alt F4. Or turn off their console
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If they do that people will just alt + f4 their games or end the task in task manager. Or whatever the equivalent force stop is on console to get a shorter time out.
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I'm completely ok with this. They will get the soft bad of 5 min like we have now. I dont think that everyone who owuld do it is smart enough to understand the correlation, and should be punished for doing it. Theres no reason to not up the leave a match ban.
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I mean at that point why even have a leave match button? And is it fair for a killer who is being held hostage to be forced to stay in the game or face a hefty penalty? Or a survivor held hostage (bodyblock by the killer as the last one left, hatch unclosed)
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Until the hacker epidemic is taken care of that timer shouldn't be raised but instead lowered.
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But what if they just restart their computer in the middle of a game? Or if they turn off their wifi/unplug their Ethernet?
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And just like that, the game population drops significantly.
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Completely different issues that also need to be addressed. I think that theres easy fixes there with putting in a match timer and a check to see if players are afk. So if its held hostage after so long the match ends.
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To be completely honest I've ran into much fewer hackers lately, but you are not wrong
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Not really. I think the percent of people who play like this is really low something like 0.5% So if they leave good riddance.
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yes
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I dont think 1 rage quit should be 30 mins but over time it should build up to that pretty quick. I know some players will say "My PC crashes legit every 2 matches. Thats unfair to me!" Well Im sorry but if your PC crashes that often, maybe you should upgrade or play something else.
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30 min got clicking the leave match buttons seems completely fair to me
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People will literally just Alt + F4, there are also definitely programs that can force a crash on another program, this won't fix anything, DCs aren't that detrimental to the game honestly.
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They just need to put all serial DCers into their own pool so they can just ruin each others games.
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Then they can get the normal ban. Still no reason why the button cant just slap a 30 min time out on people dumb enough to use it
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Agree so strongly. If I don't have money, I don't go to the store. There is no store and other customers reasons to worry and there is nothing "unfair" here. This is just my problem.
So if I don't have good internet, then I don't play online games. Life is a little easier when you don't try to please everyone in everything, even those who literally don't deserve it.
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I'm hoping another wave of bans come with the update. If the devs are able to implement two more versions of security to prevent and eliminate hackers that would help the game so much.
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How can a killer be held hostage? Only situation that comes to mind is the locker flashlight thingy
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Two remaining survivors who refuse to do gens or give themselves up. Some maps have too many hiding places that a killer without the right power and/or Whispers will never find them. The idle crow system needs to be fixed to address this.
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I guess, I don't quite have that problem alot because I play doc, honestly, underrated tracking, even if they stay in the lockers, the illusion docs are amazing
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99% of the time it's a ragequit. Make the penalty higher I'm tired of all the games I lose because of them. It always happens after the first down.
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LOL welcome to DBD
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On a related note they should tweak the system to apply the penalties when people exit after the players leave the lobby screen. A few too many people literally leave the match the instant they see what the map is about to be but don't get hit with the penalty because the match hasn't technically started. But for all practical purposes it's the same as if someone disconnected 5 seconds into a match, it screws over the other 4 players who now have to go through the whole lobby process again.
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just take out the leave match button geeze
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The other day i got disconnected by the game three times in a row. Had to wait every time. Filed a ticket and they can't do anything about it 🙃
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I will continue to say the first and maybe second DC should have light penalties, but 3 and up in a single day should draw brutal penalties. People using the DC to nope out of matches when things don't go their way deserve the metaphorical hammer.
If your internet is on the fritz, one or two bootings should compel you to step away for a bit. If you know your internet is unstable and you continue to queue up, you're an inconsiderate jerk and deserve harsher penalties.
I might draw it up this way:
1st DC in a 16hr period: 5 min
2nd: 10 min
3rd: 4 hours
4th: 8 hours
5th: 24 hours
Drawing the max penalty multiple times inside of a set period (a week? month?) would make a player (a habitual offender) eligible for long term bans.
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I know my experience isn't a substitute for everyone else's, but the only times I have been booted multiple times in a day I have traced it to either my internet, or on one occasion a bad ethernet cable.
And every time I have been booted more than once in a day, I just stopped playing. It did take a couple days getting booted before I traced it to the cord.
I don't think the servers boot people all that often.
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Maybe take three consecutive disconnects as a sign to stop trying for the day and the penalty will run out on itself?
When i get one or two games in league of legends or Rainbow 6 Siege, were my connection is spotty and I periodically dis- and reconnect, i usually stop playing online games for that day to A) avoid any penalties and B) to not put my friends i play with at a disadvantage.
And even if i were playing with randoms it would be embarrassing for me to ruin other people's games due to my stubbornness in trying despite knowing better.
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eh disagree I think people who disconnect a lot should be placed in a disconnecters queue
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Well people with bad internet connections should be punished too, it's no different from gameplay perspective.
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Other solution would be starting to queue those who DC a lot, to same lobbies
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I'm pretty sure they've said several times they cannot differentiate between a lost connection (for whatever cause) and an intentional quit, so obviously aren't tracking them.
Whether they can add such a tracker I do not know, or if so when it's planned. @MandyTalk could you or another mod clarify?
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Im about 99% sure its they refuse to put effort into a system to differentiate it. As i said all it would take is some basic coding to implement something to differentiate the two. Unless they have something that i am unaware of in place. Which i seriously doubt.
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How would this system know if my Internet connection truly went out, or I pulled the plug myself? Are we really going to invest this much time and effort to try to encourage players to stay in a match they don’t want to be in anymore? Instead, focus on the things that lead to people DCing.
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They want people to play the game and not to leave.
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Being an entitled, inconsiderate baby is what leads to someone DCing.
It's not "encouraging players to stay in a match they don't want to be in", it's discouraging players from screwing the other 4 people in the match.
Of course this differentiation requires people to consider the experience of people other than themselves, which is a big ask for some people (ironically often the same people who expect the killer to handicap themselves in order to make their own experience better).
DCing is selfish, and doesn't send BHVR any messages about their game's flaws, it just screws other players.
If someone doesn't want to feel compelled to play a game they aren't enjoying, there are plenty of single player games out there.
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Rampant hacking, DDOS attacks, spaghetti code that leads to game crashes for no reason. Nah, we don't need to punish innocent people even harder.
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I don't know diddly squat about coding, so I don't know what is possible or just difficult. But from what I've seen of the Dev's trends over the years i do not see them investing time into such a project either.
The current penalty system imo is prolly as good as we're going to get with DBD, given their somewhat unstable game combined with peeps noping out of a match for less than stellar reasons.
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Im calling for a bigger penalty to rage wuits hitting the leave match button. Leave dcs with the current penalty
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