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Should Shattered Hope be base kit?

steamed_hamzzz
steamed_hamzzz Member Posts: 255
edited July 2022 in Feedback and Suggestions

Given now powerful Boons are (Mostly CoH) is it fair that the only way a killer can permanently get rid of them is to bring a perk? Instead of just a regular game mechanic like ‘cleansing’

You could say the same thing about survivors bringing maps and totem perks for the off chance that the killer has a Hex perk, but even then they could use their map/ anti-totem perks for other builds such as ‘Inner Healing’ value or using maps to find Boon spots

Killers don’t have that luxury, if they bring ‘Shattered Hope’ and there are 0 Boons then it’s an entire perk slot wasted

So my question is should ‘Shattered Hope’ become base kit? Or at least a version of it anyway? Even if a killer has to snuff out a Boon twice before it becomes permanently destroyed. Anything’s better than the current system of unlimited Boons

Post edited by Rizzo on

Comments

  • dspaceman20
    dspaceman20 Member Posts: 4,699
    edited July 2022

    If im being honest..... No not really

    Unless your going to buff all the other boon perks (not circle of healing) compensate then no

  • Alcuin
    Alcuin Member Posts: 460

    It'd make it too easy to get value from Pentimento.

  • Darkest_Night
    Darkest_Night Member Posts: 151

    I think that the secondary effect could be basekit. However; it would be nice to have a mini Shattered Hope in base kit; like snuffing the same boon twice in a certain time frame should break it. That would be a welcome change.

  • Remedicist
    Remedicist Member Posts: 1,096

    I used to think they should, but not so much anymore. Survivors that do boons are not doing gens which helps out killers in general. Plus COH is the only strong boon normally used so is it really worth being able to destroy a totem for a single boon? Also not destroying totems can actually be advantageous to you. For example, you could remove a boon, down a player, hook them and then that same totem becomes a Plaything hex.

  • ShinobuSK
    ShinobuSK Member Posts: 5,279

    Of course not

  • Chocolate_Cosmos
    Chocolate_Cosmos Member Posts: 5,735

    Probably not, at least 100% not with that aura reading to it.

  • TheMruczek
    TheMruczek Member Posts: 192

    With pentimento being in the game and the fact that booning a totem is a time that survivor doesn't work on gen, the answer is probably no.

    Personally i think adding a token system to boons would be a good solution to give boons some sort of counterplay as well as risk and reward kinda deal. Snuffing boons out would be worth it since survivor now let's say have only 2 more tokens to boon a totem, while survivors that are smart and set up boon in good location will not loose all tokens super quickly.

  • Seraphor
    Seraphor Member Posts: 9,429

    If every boon was CoH, yes.

    CoH is fundamentally different to the other boon perks and is much more powerful for it. In some situations it gives killers a "damned if you do damned it you don't" scenario, much like endgame DS which is getting nerfed.

    Perhaps this should be a drawback baked into CoH specifically?

    "If a health state has been recovered by any survivor via Circle of Healing, when the killer snuffs out the totem it gets destroyed."

  • Adjatha
    Adjatha Member Posts: 1,814

    Considering that the only hex that is actually powerful any more is Devour Hope, and that requires you to use a SECOND perk slot on Undying so it doesn't vanish in the first 30 seconds of the game:

    Yes. Snuffing boons should be default. If you want, go ahead and buff boon auras back up to 32m, like it was when they first released.

    Team-wide powers that you only need one survivor to bring is not okay on an endless supply. And shrinking the already too-small killer perk options is the worst possible solution they could've come up with

  • S4ShadowWolf
    S4ShadowWolf Member Posts: 92

    Any killer using pentimento would be using something that creates hexes to be cleansed, like play thing. Being able to snuff totems as base kit wouldn't buff pentimento because if a survivor has made a boon, then they know where the pentimento hex will be.

  • BubbleBuster
    BubbleBuster Member Posts: 387

    IMO what they should do:

    • nerf circle of healing again, make it so spam blessing COH isnt as good as it is right now. all other boons do not have this problem since their value is not as insane as COH/is situational
    • buff shattered hope; give survivors exposed inside the boon radius for 30 seconds. make it worth something. 8 seconds of aura reading for 1 perk slot that you MIGHT use 0-5 times is horrible. bitter murmur is just a better perk since it guarentees aura reading 5 times

    boons are not the problem, COH is. also shattered hope even against boons is kinda worthless