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As a killer requirement, remove the camping advantage.
I didn't go camping when I played the killer, so don't know what's interesting about it, it just seems to me to be annoying and make the game boring.
Now that killers have more time to hone their skills, there is no reason to camp, but why frustrating camping has become the norm.
I'd love to see an update to this game, but the camping problem, It's time for the act of camping to be completely removed.
More details have been mentioned before, so I won't repeat them here.
I continued to practice killer skills, "the skill without camping and targeting"
Comments
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You should offer a way in which that should be implemented. But pre-emptively: No. Stop being butthurt over strategies and tactics.
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Right? I'm wondering why killers WOULDN'T take the time to practice and get getter with someone they aren't good with. For example, I'm terrible with Blight, but now? I'm taking wvery match I can to practice with him and get better with his rush timing. There's no need to camp or tunnel at this point. The devs have given killers a gift; THE ABILITY TO PRATICE AND EXPERIMENT AT THE SAME TIME
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the longer the killer spends in the radius of the hooked survivor without another survivor being in range the longer the BT duration gets extended of the unhooked survivor. Or have the hook timer decrease in speed if the killer remains around for too long
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I think the part of the issue lies in camping sometimes having a loose definition. A lot of people consider camping to be when the killer is in the same general area as a hooked survivor or a more accurately a killer purposely staying in one area to gaurd a hooked survivor.
The definition becomes loose when a killer knows that another survivor is in the same area. Is it still camping? Is it still camping when a killer is actively chasing someone else who is looping near the hook? What about certain situations in endgame where the killer feels forced to camp because they're sitting right in front of an open exit gate?
Similarly tunneling has the same issue. If a survivor unhooks at a bad time and the killer downs the unhooker but then immediately gets an opportunity to down the unhooked, should the killer let go to be a nuisance later? Sometimes a survivor just gets unlucky and the killer unintentionally finds them a second time. Should the killer avoid them to simply avoid the notion of tunneling?
There really is too many situations where the definition becomes loose and killers use both tactics to get ahead in the game. In certain situations they outright lose for simply avoiding these tactics.
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what you say is 100% right. before we adress camping and tunneling we need to first make clear what we really mean.
facecamping is a nobrainer because thats camping for sure but proxy camping is a whole other story the killer should be allowed to roam the generell area of the hook cause there are other points of intrest there. maybe he wants to get rid of some pallets or a boon or a wall and then we have situations like three gens where it would be throwing to go away or when the killer knows other survs are just waiting for them to leave.
tunneling has the same problems. when one of your mates thinks its the best move the unhook the second i turned around thats on your team. sure i could ignore you and go for him but that means a potential long chase if he has good tiles near him so why should i let the bad move go unpunished. same goes for when the freshly unhooked surv has just bad luck. when i come to the hook and there are two sets of scratchmakrs giong in two directions i can only follow one so if it happens to be the unhooked that bad luck. on the other side just waiting near the hook to aim for the unhooked is something i find kinda scummy.
so it isnt easy to make clear what counts as camping or tunneling and if we made that clear the next even harder part is to what do against it. stopping the hook time for example was tested and didnt worked because the survivors did everything they could to abuse it with good loopers and strong tiles around the hook. we cant make it so killers feel like they cant protect a hook against overly altruistic survs or chase someone to hook because that would mean the killer loses all pressure. thats why bhvr didnt just used pheads cage machanik for the hooks because survs would just lead the chase to the hook so the hook would spawn somewhere totally safe
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Exactly right. Thank you for clarifying everything better. A lot of people are upset at the players who purposely tunnel or camp for the sake of being scummy but completely forget about the moments where it's the most optimal choice or even when the killer does it on accident.
I've had way too many instances where I purposely try not to tunnel but when I go to the other side of the map the same survivor is trying to heal. It's not something I can really help and I can't just ignore them either
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This. People don't have an agreed upon definition of camping. What bothers me is that staying near the hook is often justified.
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