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Tunneling and camping have gone out of control
Comments
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Yep. Before this patch I'd usually 3k playing like that. With this update, it's even easier. I've been letting the survivors escape with this update though because it's rough for them and even easier now for killer. Playing chill is the most fun I have playing killer with whacky builds.
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"I'm not a Survivor main no no no, BUT I've been taking a break from DbD because of frustrating Survivor games and I failed to loop well even with pre nerf DS and BT. As NOT A SURVIVOR MAIN CLEARLY PRETENDING BADLY TO MAIN KILLER, many of the Survivor base will take the same path as me, a Killer main, who took a DbD break from being bad at Survivor."
Yeah dude we get it, you were an annoying survivor main who ran meta and still felt entitled to get a full 4 man escape lol
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Basekit Kindred, Empathy and Bond, a ping system, text and voice chat for Survivors only.
The DS nerf makes no sense, the BT basekit doesn't help at all either with the current chase buffs lol
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Again, keep sticking your head in the sand.
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To what? The fact you think hiding from the killer is literally impossible? Because you hate doctor's blast? WEAK.
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No, to the fact that the game isn't designed around 'never being spotted'.
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I have a rule. If people get tunneled/camped three matches in a row I stop playing dbd for a day. I usually play 3 dbd matches in a day. Well not anymore, I play 0 now cause this update killed already ######### soloQ experience.
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The game is designed around TRYING not to. The game is designed around making an effort to avoid being killed, and you do that PRIMARILY with stealth and looping as a LAST RESORT.
But people got real cozy with saying to heck with stealth, I'm gonna go get into a chase right now! And now their precious E key got dismantled, their Ninja perk got dismantled, and they can't do it as well anymore, so clearly the game is "broken" because of that.
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It's not designed around not being spotted. That's the point.
I replied to you calling 'you got spotted' a mistake, when the game is designed in a way that all but guarantees that someone is going to get spotted. You're laying that at the survivors' feet as if they screwed up somehow, when in reality, in most cases, there's nothing survivors can do to prevent being spotted if they actually want to have a chance at winning.
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Well there you go. You're not facing higher caliber survivors because you're just letting people go.
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Dunno about these days, but Smite is a solid game, at least when I played it. I mained Janus, Nox and Aphrodite.
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I'm fine with that.
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I'm beyond tired of it. Five games now. FIVE in a row. Camping and tunneling in all of them. Hitting players on hook while they stare them in the face. Last game I was taken off hook to be chased across the ######### map just to down me again while Jane was running right next to her. IT's ridiculous and honestly i'm ######### over it.
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Sounds like the blendette of the bush. Nice to have teammates carry while you cower in the corner, Scooby.
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My Ash with a bright blue shirt is far from a Blendette. I just get off the damn gen when the Killer starts coming, and I do not unhook in his face.
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