The Nemesis should only run when in a chase
(Edited to clear up confusion.)
I think it would look better if The Nemesis had something similar to ghostface where outside chase he would be using a walking animation but when entering a chase it changes to a running animation.
Comments
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He shouldn't run at all imo. He's only 15% faster than Survivors whenever he's full-on sprinting?
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i don't think in actual speed i think he means aesthetically
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I'm talking aesthetic wise only, same way how ghostface's walking and running animations are just aesthetics.
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So you want Nemesis to only activate in chase? Make an already bad perk worse why don't you?
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I'm talking about the killer Nemesis' animation and how it should change between when in chase and when not in chase just like ghostface does.
I never said anything about the perk Nemesis.
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You said Nemesis, not The Nemesis.
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