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Sensible Nurse Adjustments
Do this first:
- Make any attack where she uses 2 or more blinks count as a special attack.
- Make her maximum teleport speed constant regardless of addons.
- Make it so if she blinks through a falling pallet she gets pallet stunned.
- Make it so that if she gets hit with a pallet during her fatigue she gets pallet stunned.
Making Nurse vulnerable to pallets would make survivors at least feel not so powerless against a Nurse and would create an interesting interaction around pallets rather than almost always being a free hit. Pallets are provided by the Entity for the survivors to use against all killers and should not just be mere pieces of wood.
Other adjustments I'd like to see:
- Make her movement speed 4.0 m/s, same as survivors so holding W isn't as punishing vs her.
- Make it so the charge bar resets if she starts a blink instead of keeping its progress.
- Make certain walls (visible when she's charging a blink) not blinkable through, like on Midwich.
- Reduce the additional range granted by the Heavy Panting and Kavanagh's addons.
- Give the Torn Bookmark another negative effect.
Yes @colley94, I know they're going to ignore me but that's not going to stop me from trying to provide helpful feedback.
Comments
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Thank you for keeping up the good fight, Nurse is the most disgraceful thing I think I've ever seen in a video game.
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I like the first part, seems very reasonable.
Not so sure about the second one though, I'd go in another direction tbh, especially the base speed and the walls. I don't have any suggestions of my own but those seem a bit excessive.
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Currently the only map in the game that applies to is Midwich. Since Sally can blink through all the walls and floors she can cross the entire map in a handful of seconds it makes her disgustingly oppressive on that map.
Unblinkable walls could be included in new map designs so small maps like Midwich become possible again rather than the overly large maps and reworks that we have gotten over the last 2 years.
And a buff from 3.85 m/s to 4.0 m/s is not much of a buff. She still couldn't catch a survivor without blinking unless the survivor corners themself.
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