Couldn't win as a survivor now
I've been playing as a survivor for 4 years and Killers are least my favorite. Now the update, generators are now nerfed and I have 0% chance to win the match. I used any builds as an advantage Toolbox build, hatch build, stealth build, But all of them are proven to be useless. Killers always win at 100% with kicking gen buffs and perks, and I have 0% chance of winning. This needs to be changed.
Now what? The survivors got nothing to escape the match against the toxic killer fighting crybabies.
Genrush Build?
Not a chance.
Neither Toolbox Build, Stealth Build, Healing Build, Solo Escape Build, nor Rescue Builds works now.
Comments
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Since the update my escape rate dropped significantly. At first i thought it was due to all the changes but i noticed something is way off with my matchmaking at the moment. My escapes depend completely on the time of day i play the game. During mid of the day or early evening i only get potatoes as teammates. Later or early morning i get good mates and have normal games without dcs/suicides with a much higher escape rate.
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The generators do feel really long and when killers run perks like Call of Brine and Overcharge, seeing my 70% gen go back to 10% after a few seconds is really demoralizing. Other than that my worse experiences had to do with teammates throwing or killers tunneling (although running OtR helped on the latter)
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Exaggeration much, overcharge and call of brine takes 2 and half minutes to go from 99% to 0%, I dont think thats possible even if you add in pop goes the weasel for the 20% instant reggression.
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Well it certainly does feel like it removes a lot of progress in such short time, not that it's broken but it sucks to see.
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You gotta remember man, you aren't the sole survivor. There are 4 other people. Your build doesn't matter if you can't use your game sense or work with others. Peak MMR does get incredibly sweaty, so don't expect to win every match.
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the difference here is, the poster is experiencing exasperation and the inability to win ANY match, at all, rather than EVERY match. There's a world of difference there.
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I’ve had almost an opposite experience. While I do survive less than I used to (mostly due to thinking I can reach places I can’t due to the new hit cooldown and speed nerf) my games have been a lot of fun since the new patch. I know this isn’t the case for a lot of people, but I’m not personally running into a lot of tunneling/camping. Killers are playing for hooks 95% of the time in my games and still 3/4king, but the new “encouraged” play style is a lot of fun to go against so I don’t mind dying.
Probably just me though.
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It takes 2 and a half minutes of not a single survivor merely sneezing on the generator. Regression perks are incredibly weak. Just tap the gen and it stops regressing. The burst generator perks is where you get into trouble. If your gen is almost done and it goes to 10%, that's a failure of the survivors.
Also bear in mind, until last patch, there was a regression bug with overcharge and call of brine, so you can't factor a bugged generator regression in on gameplay balance. They fixed the bug last patch.
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I hate to say it, but if you're failing to win ANY match, meanwhile the people around you are doing just fine winning about 50% of them or more... Is that on the game or the player?
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Who is winning 50% of matches? I seriously don't know any survivor winning that many matches. Maybe there are server differences?
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nice attempt to move the goalposts, there.
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well. I think you are wrong. The game should give equal chance to win/loose the game. You are playing against people - hence people should have about equal chance to win and to loose (exception on both extremes of "MMR" are allowed). If killer gets e.g. on average 3K since 6.1.0, that means average survivor would "win" (escape) only 1 out of 4 games. That is just not fair.
(yes I don't know the stats. But it feels like killers have now 60+% winrate)
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