Reassurance Feedback that addresses "abuse" concerns from the devs!
@ElleGreen suggested I post this, and so here goes.
The devs have recently identified that they are concerned with abuse potential concerning keeping a Survivor on the hook in perpetuity against their will. I'm not convinced this was the primary motivator for the nerf. So I propose a solution that addresses this scenario.
Add a Skill Check for each Reassurance applied; you can miss it, and it will resume the typical hook sequence. Another approach is to add the Active Ability (X on PSN) for a Survivor to decline Reassurance and continue the hook sequence. This provides a way for a selfish Survivor that wants to suicide with an easy opt-out.
Comments
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Oooo I really like that idea! I second this
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This would be so much healthier for the game <3 One of the devs on Twitter said doing this would be to complicated and that’s why they didn’t do it. I hope they reconsider and put alittle more effort into it before it comes out 🤞🏽
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Yeah their spaghetti code will forever bind them to simple interactions.
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They should do better they’ve had half a decade to fix that
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Unfortunately it's at a point where they would have to code it from the ground up and delete this one. It's a huge mess. It would need to be DBD part 2. I don't see them doing that.
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Another idea is to make it work on yourself. It could work like Kindred where as soon as you are hooked, there's an icon notification to let everyone know you're running Reassurance. And once every 40 seconds someone can run up and press the active ability button to trigger it for you. This would totally eliminate the abuse factor while maintaining the balance aspect of having to have another survivor come within 6m of you.
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In my opinion "potential abuse" is just a weak and impossible excuse. The killer can just kill the Reassurance users and that's it lol. For it to be abusable all three survivors not on hook need to work with the killer, but it's the same kind of a situation when you get bodyblocked in a corner.
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