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Reassurance Feedback that addresses "abuse" concerns from the devs!

@ElleGreen suggested I post this, and so here goes.

The devs have recently identified that they are concerned with abuse potential concerning keeping a Survivor on the hook in perpetuity against their will. I'm not convinced this was the primary motivator for the nerf. So I propose a solution that addresses this scenario.

Add a Skill Check for each Reassurance applied; you can miss it, and it will resume the typical hook sequence. Another approach is to add the Active Ability (X on PSN) for a Survivor to decline Reassurance and continue the hook sequence. This provides a way for a selfish Survivor that wants to suicide with an easy opt-out.

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