http://dbd.game/killswitch
No mither should have a rework
I think that everyone knows that no mither sucks, and needs a rework. To make this perk less painful for survivors and stop tempting killers to tunnel, it should start the trail healthy and after the first hit you get the broken state and only the survivors will get the visual icon of broken.
Comments
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No mither, you start the trial broken and will immediately go to struggle phase when hooked.
30% increased generator repair speed. 30% increased healing and vaulting speed.
It should always be a go ahead and use it if you dare perk. Atm its a why would i use it perk.
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No thanks. Can you imagine how many pub games this perk would singlehandedly lose?
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I'd be interested in seeing the perk grant a permanent haste status effect, considering how insignificant Boon: Dark Theory appears to be.
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No but i would love to see lol
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The sad part is CoH is what made Wanda will make all new Boons meh level. CoH when it was brought out was way too overtuned and destroyed what little balance was in the game at the time.
So BHVR will make all other Boons weaker and will probably buff the slowly so they can be on par with CoH but not being OP or broken.
Now Shadow Step is a very good Boon but people say it's very situational. It's part of my current Survival build CoH, Shadow Step, Botany Knowledge, Lithe......and it has gotten me out of some nasty chases.
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I think it's a good idea for a rework, you pay the cost of not being able to heal yourself again for the benefits of the perk, but you have the opportunity of playing safe to avoid tunneling (and the killer is not going to tunnel you from the begining of the match just for using a perk xd).
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I actually like this lol, i would especially use this in natches where i dont care abt winning and more abt tome challenges (for example the repair generators challenge)
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I mean some ppl dont care abt winning and the effects of this rework idea are really strong and match the risk
Risk reward type perk, as its meant to be
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Please no, that would ruin the synergy it already has with pharmacy (unlock chests tome challenge)
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Or, it can simply effected by broken state temporary...like 120 sec,so you got chance to use healing perks and killer won't tunnel like always
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Agreed. Just make it so that you don't start the game injured. You get one additional health state for the entire game, that's not a significant buff when you consider other survivors are going through about 6+ health states depending on healing capabilities, but it doesn't telegraph your perk to the killer immediately, meaning they need to be attentive to tell if you have it after becoming injured.
Maybe don't even apply the broken status until healing as been attempted for the first time or something.
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