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We Need More Sensitivity Settings (Controller)

Iron_Cutlass
Iron_Cutlass Member Posts: 3,362
edited August 2022 in Feedback and Suggestions

I typically run 75% sense for Controller that way my turning feels sharp, but not too sharp, I can actually focus on things. But I think it would be nice if we had more sensitivity options for Controller, why does controller need more sensitivity options? Well, for starters different killers require different mechanical skills that rely too much on sensitivity.

Having a killer like Huntress with high sense on Controller can be an absolute pain from how fast your move your screen back and forth, it can be hard to land shots, so people typically run a somewhat high sense, but slow enough to gain control over.

Meanwhile at the other end of the spectrum, a killer like Hillbilly's turn rate is directly influenced by Controller sense. The only way to hit a full 180 degree curve as Billy is by running 100%/max sense on Controller. For Billy to perform at his best you are forced to use an insanely high sense which can disorient or make some players sick when doing basic activities.

This just raises the question as to why something like raising a hatchet, or turning with Billy, doesnt have sensitivity options?

A lot of games have been introducing varying sensitivity options depending on actions done. Providing sensitivity options for certain actions will only make things a lot easier to handle and customize for players, giving them more control over the game itself. DbD needs to do the same.

Post edited by Rizzo on

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