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Buckle Up should be Kindred, but for slugged survivors.

AtlasHammer
AtlasHammer Member Posts: 3
edited August 2022 in Feedback and Suggestions

In it's current state Buckle Up is one of the worst Survivor perks in the game. The benefits are so miniscule compared to Unbreakable and WGLF, that there's literally no reason to ever run it even in a build built around anti-slugging.

My change would be simple: In addition to it's current effects, you can now see the aura of the killer within 24m of a downed survivor. This range increases by 8m per downed survivor.

With this change, it can at least allow solo survivors to coordinate and safely pick up teammates when the killer starts slugging (which the more they do, the stronger the perk gets). While it won't be as good as something like Unbreakable or WGLF, it gets turned into a niche info perk (since slugging isn't always guaranteed) that could work it's way into certain builds.


What do you think?

Post edited by EQWashu on

Comments

  • brokedownpalace
    brokedownpalace Member Posts: 8,803

    That's a great idea.

  • Hex_Ignored
    Hex_Ignored Member Posts: 1,900

    The range is a bit large but otherwise good idea

  • Akumakaji
    Akumakaji Member Posts: 5,449

    Pretty good! I could see this combo well with Adas perk that got recently buffed and WAGLF

  • Bot_Salvo88
    Bot_Salvo88 Member Posts: 1,230

    I agree 👍🏻

  • LittleBigSunset
    LittleBigSunset Member Posts: 252

    Excellent suggestion. As of right now Buckle Up is way too situational and offers way too little in that situation for anyone to run it over other more useful perks. This would give it a much needed boost in usefulness, make it less situational and a valuable aura reading perk. Could see myself running it if this change was made.

  • Tsela
    Tsela Member Posts: 524

    24 meters and going up from there? No way. Like aura reading for half map just because somebody is down? And if all have the perk basically they all get aura reading distance increase, covering the entire map basically? Nah. Maybe 6 meters for the first downed and adding 5 meters for each downed survivor, the perk disables for the the next downed survivor so you don't have multiple "beacons" for aura reading.

  • Mat_Sella
    Mat_Sella Member Posts: 3,556

    I love the concept, but I don't believe the perk should work immediately, there needs to be a small grace period of <15 seconds in which the killer can prepare to pick up the survivor, if that was their intent (break pallets, open breakable walls, scare off a flashlight survivor)

  • Rudjohns
    Rudjohns Member Posts: 2,135

    I had the same idea a while ago, but not that powerful

    My buff ideas for underused survivor/killer perks — Dead By Daylight

  • LittleBigSunset
    LittleBigSunset Member Posts: 252

    No way is 24m covering 'half the map'. That's less than Bond by 8m. Maybe 16m as default would be more balanced (same range as Kindred) but to be honest as it's a perk that only activates when someone is slugged on the floor I think it can afford to be powerful. Especially when that aura only applies when the killer is still near the slugged survivor.

    If the base aura was 6m it would be near worthless. For you to get value that basically means the killer's standing over them the whole time. And then for it to go up to 16m only IF three people are slugged on the floor (which is in of itself incredibly situational) would simply make the perk not worth running, which this rework is trying to change. Having the perk deactivate after a single survivor is 'downed', not even slugged, would make it even worse than it is now.

    The change makes it so you have a very powerful aura reading tool but at the expense of having your team slugged and unable to help you. And it is completely down to the killer as to whether or not it is useful or a dead perk slot (if they choose to slug in the first place). I think it's fine. It's similar to Sole Survivor in a way. Not to mention that the benefit is really only helpful to solo players as SWFs can communicate where the killer is anyway.

  • Carth
    Carth Member Posts: 1,182

    The idea is great but I think the numbers and instant effect is too strong. SWFS would love the perk as well because it's old OOO tier of perma wall hacks in chase that you can communicate to teammates and 100% kills slugging. All you have to do is down me at a gen and I can now communicate to my team exactly what you are doing if you don't instantly pick me up. Combine it with open handed and the aura range naturally growing and you have a huge beacon of map wall hacks if the killer doesn't always break off any kind of chase to try and pick up and hook the survivor.

  • SgtMittens
    SgtMittens Member Posts: 249

    Wow that's a really great idea! Running that with Kindred and Bond as a solo would be extremely beneficial.

  • ReverseVelocity
    ReverseVelocity Member Posts: 4,515

    Sounds like a neat idea! If they did this alongside uncapping the aura reading range for downed survivors it'd be a nice perk.

  • trapped_by_daylight
    trapped_by_daylight Member Posts: 71

    Honestly Buckle Up could be anything it isn’t now and I’d still be happy.

  • Dustin
    Dustin Member Posts: 2,306
    edited August 2022

    That's actually an amazing idea considering how straight forward it is. I have no idea why I haven't seen this idea before it actually makes the most sense for the perk.

  • C3Tooth
    C3Tooth Member Posts: 8,266
  • AtlasHammer
    AtlasHammer Member Posts: 3

    The range should be large considering how often slugging happens vs hooking. 6m is way too small for something that isn't a guarantee. The amount of value you would be able to get from it is entirely dependent on how the killer plays. And yes, I'm aware that at higher MMR slugging is often essential for the killer to keep up pressure, however, I don't think my change would be enough for Buckle Up to enter the meta especially when something like Unbreakable is in the game.


    That's a fair change. Though I would make the grace period smaller like maybe 5-7 seconds. That way survivors outside of the immediate vicinity knows what's going on.


    I don't believe SWFs existing should kneecap solo survivors from getting niche info perks. I do like, and agree with, the suggestion that someone made above about a grace period between getting downed and the aura reading activating. I don't believe it 100% kills slugging, but rather heavily discourages it. The killer is in complete control of how much value survivors get from it.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    I love it

  • RaSavage42
    RaSavage42 Member Posts: 5,549

    I would add 100% Healing on downed Survivors... and take that off of WGLF

  • Ryuhi
    Ryuhi Member Posts: 3,817

    "I don't believe SWFs existing should kneecap solo survivors from getting niche info perks."

    Whether we agree or not, the devs do it against perks getting synergy with specific killers all the time. I can honestly say they simply overlook when SWFs can exploit things all the time, and only address it when it becomes absolutely gamebreaking like the boil over nonsense.

    These changes would bring back designated UAVs in swfs again, especially with the right map offering and saboing a hook here or there.

  • BreadSilence
    BreadSilence Member Posts: 77

    I just don't know why the aura intensity of the slugged survivor requires you to be within 48 meters. The perk should at least work mapwide and even then it would still be pretty crappy.

  • kizuati
    kizuati Member Posts: 1,386

    This is a chad suggestion

  • Tsela
    Tsela Member Posts: 524
    edited August 2022

    Admit it, you would like some permanent aura reading. Let's just ask for permanent aura reading of the killer at this point and call it a day :))

    So yeah it's a stupid idea. The killer downs a survivor, and picks him up, you know where he is because he is carrying a survivor. Hooks the survivor, you know where he is because he just hooked him. downs but doesn't pick the survivor up, yeah you would like to know where he is even then. all the time. no questions asked. This will not happen.

    Same way killers could ask for aura reading of survivors around any gen not currently worked on around a 24, area, going up by 8m for each gen which is still standing. That would remove the poking of a generator just to stop it's regression and hiding away. See how ridiculous that is? Each survivor would have their aura shown over a good distance also when you chase them off a generator.

    The guessing is part of the game, so no, there will be no such thing as aura reading over a LARGE area just because someone is downed.

  • White_Owl
    White_Owl Member Posts: 3,786

    Maybe 24 meters is a bit much especially if it expands with multiples downs. I would make it 12 or 16... otherwise it seems like a great idea.

  • MobTalon
    MobTalon Member Posts: 20
    edited August 2022

    The perk would not be that strong if it had aura reading.

    The aura reading would only work for the person that brings the perk and even then it'd only work if the other survivors were slugged, not when carried not when hooked.

    As the killer, you'd be in complete control over how much value that perk would bring: just don't slug all the time. Might sound hard, but try pressing the button indicated on the "pick up" prompt as a first step.

  • Tsela
    Tsela Member Posts: 524
    edited August 2022

    Sorry I don't think this OP perk will ever happen. as killer you can slug anybody you want. and it will not be penalized. For example many times survivors group up, to body block, to help eachother so on so as soon as the killer downs someone he goes for the next, as long as there are survivors around. And this would simply make his aura revealed to all as long as the KILLER doesn't run away, or ignores the rest of the team dancing around him and picks the survivor up. Come on. let's be serious.

    Same way we can ask for 24 meter aura reading around every gen which was not finished or currently worked on. Basically it would reveal every survivor in 24 meters if they just touch the gen also to stop the regression. It would reveal all survivors around when the killer chases them off the gen also. How silly would that be, right? He would see those who try to come back and resume the repair too. That would make survivors have complete control over the perk also.

    So no, I don't think you will be able to use slugged survivors as aura reading beacons, plus it's part of the game, or the devs would make the killer pick up automatically if that would be unsportsman behavior.

    As I said. the guessing game is also part of teh game, and not knowing what the killer is doing next is also part of the game. Because by this suggestion you are asking to know exactly what the killer does at all times almost.

  • MobTalon
    MobTalon Member Posts: 20
    edited August 2022

    You are literally comparing having aura reading around stationary targets about which you can do nothing about for 90 seconds (generators) to a slug that only the survivors that bring "buckle up" will get value out of, you can just pick up the survivor and the value instantly disappears. Not to mention that there's only 4 survivors, which at most will make it so that there's aura reading for the person WITH buckle up at most around 3 survivors, and you're literally trying to compare it to 7 generators right at the start of the game?

    Get a grip.

  • DEMONANCE
    DEMONANCE Member Posts: 800


    the suggestion is fine it's not op as you make it seem to be. why should a killer have a ton of aura perks that can constantly give info on survivors but survivors can barely have anything similar?? i can maybe see the range being reduced to something like 16 mr otherwise it's a balanced perk but still I don't see it being used much it's too situational and kindred is just better.

  • Tsela
    Tsela Member Posts: 524
    edited August 2022

    "why should a killer have a ton of aura perks that can constantly give info on survivors but survivors can barely have anything similar??" probably because there is 1 killer and 4 survivors? Isn't that obvious? He needs to deal with 4 people running around, the survivors need to deal with 5 gens which aren't running around. It's how the game is built. Survivors objective is fixing gens, killer objective is finding survivors and killing them. Survivor objectives are not to find killers. Being unpredictable is one of the tools the killer uses. So adding something that potentially shows what the killer does all the time, is not really going to happen. It would go against the purpose of the game. "Slugging" is an option which will not be actually punished, it's actually part of the killer options, the devs deliberately added that. Otherwise the survivors would be automatically picked up by the killer no matter what.

    So whan and how killer hooks a person, or slugs or, searches around before picking someone up, is completely within the killer's rights to do, and making it completely transparent where and how the killer does things, where is he going if he just downed someone, if he comes your way or not, if you can work on a gen or you should run.... it will not happen.

  • Tsela
    Tsela Member Posts: 524
    edited August 2022

    well it's unrealistic idea which will not be considered I'm sure that's all. I also explained why. It will not happen. lmao

    just because someone is downed you don't get 24 meters of aura reading and going up from there.

  • SpaghettiVase
    SpaghettiVase Member Posts: 341

    All you had to say was the aura range was too big, yet you went on a tirade.

  • Tsela
    Tsela Member Posts: 524

    Well I said the aura reading is way too large, plus it would just simply prevent unpredictability since you would know the killer's moves pretty much all the time. It is ridiculous, and basicaly a downed survivor would be your safe zone, since you see every move the killer makes, he must ignore all of you and hook unless he wants to waste his time. So yeah that's why I don't believe something ridiculous as this will happen. But of course people can ask for a perk that makes them fly too, that's alright, We are discussing about it and we can talk about why it will never happen, most probably.