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Are you satisfied with Blast Mine changes?
They reduced the amount needed to activate to 50% and made it last 5 seconds longer. I guess this is indirect confirmation that it won't be reverted to the prior state. Are you happy with this? Do you think not getting back can be OK if they buff it even more, or is it necessary for you to want to use the perk?
Comments
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I think 50% might still be a little too high, but I'm glad to see that they're willing to buff it to compensate for the bugfix making it weaker.
Honestly I don't think the duration needed upping at all, but I won't complain about it. I'll have to give it a shot next time I play survivor and see if the perk's in an acceptable state now.
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No
35% would be the ideal
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It would need to be like, 33% for me to want to use it without being able to re-apply it to a generator if the killer never activated it. At least it is a buff.
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I like the changes overall. Don't like that it still deactivates when not kicked but I can kind of understand why the devs changed it.
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Not remotely. It's still too much to ask for its unreliability.
Wiretap is miles better, asks less, and lasts longer. Blast Mine was always a perk that was more funny than useful.
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It is still garbage perk, 30-35% will be good enough.
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No.
It went from F------------------ tier to F-------------- tier.
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I wasn't unhappy with that nerf / bug fix before anyway. I don't much care. That perk is just for fun anyway. Even if they will buff it more or put it how it was before, it will still be bad (aka just for fun) perk anyway. But Its nice to see it gets some buffs.
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I’m actually fine with the bugfix in a way because it kinda does make the perk more fair. I think it could’ve been buffed a little more than it was, but I’ll take it because it’s better than nothing at all.
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