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Lucky Break fix idea

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SailedSavage
SailedSavage Member Posts: 280
edited September 2022 in Feedback and Suggestions

It feels pretty useless since fast healing doesn't reward you while using LB but fast healing is much more worth using as it keeps the team and yourself from wasting what little time you have.

How I think it should work:

After healing a survivor one full health state collect a token up to 3 tokens. After being wounded by any means leave no scratch marks or pools of blood for 15 seconds per token. All accumulated tokens are used up. This effect is cancelled if the survivor is healed.

This would still allow you to heal your team quickly and gain some added benefit without being too powerful. Killer can still track the wounded survivor by sound.

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