General Discussions

General Discussions

Orange glyph is the worst and most unfun experience this game has.

Member Posts: 589
edited September 2022 in General Discussions

I don't think I need to elaborate.

The game wasn't enjoyable already, but with stuns and kicking animations that take eternity, I just want to alt+f4 every time I have to deal with it and I no longer combat that desire.

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Comments

  • Member Posts: 4,033

    I did this challenge in one attempt with EndFury Hillbilly. Didn’t even know the downside until halfway through the match cause I break pallets with the saw.

    Demogorgon and Iri Mastermind could be good alternatives as well.

  • Member Posts: 710

    I just did the challenge with Nurse since she's rarely pallet stunned and doesn't need to break anything. The most punishing aspect for her is the missed hit cooldown.

  • Member Posts: 2,013

    What's the orange glyph challenge?

  • Member Posts: 589
    edited September 2022

    a glyph which heavily nerfs you and that requires you to get 6 hooks to beat it.

    I noticed heavily increased stuns & kicking durations, probably attack recovery is increased too.

  • Member Posts: 2,533

    I did the orange glyph challenge with Nurse and didn't even know what its drawback was until I read this thread

  • Member Posts: 17,106

    First try with Billy, was super-easy.

  • Member Posts: 17,106

    Exactly this. Most Killer Challenges are just "play the game". And the one time a Killer Challenge actually affects the Killer gameplay, the complaints start.

  • Member Posts: 233

    I did this in one go when playing Nemesis, and honestly didn't notice the drawbacks. I ended up with a 4k, just because the Survs made a crap ton of mistakes as the match went on.

  • Member Posts: 3,336

    I was expecting way worse than what it ended up being. I got it second try (I would have gotten it on first try, but got 2 DCs on their respective first downs. Versus a no add on Doctor. On Eyrie.).

    It's annoying for sure, but wasn't challenging, really. Didn't do anything special.

  • Member Posts: 1,899

    I got lucky and did it on first try in RPD. I think I got six hooks exactly in the whole match. That said, it wasn't fun, and it's a toss-up for me between Orange and Purple to see which is the worst glyph. On the bigger maps, I can literally spend all match trying to chase the Purple ones.

  • Member Posts: 911

    To be fair, blue survivor glyphs make you oblivious or blind, and being oblivious can get you killed fast against certain killers.

    There's also white glyphs, which ask you to waste a big chunk of time and take a potentially game changing risk by entering basement.

    Orange glyph sucked, but I enjoyed handicapping myself and having a harder match. Got it first try.

  • Member Posts: 710

    The weird part is, this changed over the last few tomes. I've gone back into the archives to do a lot of the older tomes and it was the exact polar opposite. Survivor challenges were do gens, heal teammates, unhook safely, etc. Killer challenges were like sacrifice all 4 survivors in the basement in one match, interrupt and grab someone off a gen after blinking 3 times, crossmap someone with a hatchet 3 times in a match, etc.

    I get the pickle BHVR is in though, because achievements tend to be either in the "you get them for free" category or the "you throw the match trying to get them" category. It's really hard to make a fun challenge that you have to put a bit of extra effort into, but don't have to throw the match to get.

  • Member, Alpha Surveyor Posts: 2,252

    play blight with unrelenting and enduring and you will not notice it at all

  • Member Posts: 763

    Got it on first trial using Wraith and throwing Brute Strength perk into my build. Run speed to catch up, and the perk compensates for most of the time lost otherwise breaking a pallet.

    I liked the original version of the Orange Glyph so much better. Though I do understand the effect was causing players to become ill, and needed to be changed.

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