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Let Rancor and Devour Hope keep their Moris

HugTheHag
HugTheHag Member Posts: 3,140
edited September 2022 in Feedback and Suggestions

Both of those perks are iconic through their use of Moris.

We get that the Moris are getting a rework, but just like Mettle of Man is not Mettle of Man when harmonized with the Endurance mechanic, those perks are not themselves without their eventual Mori.

Devour Hope is already such a fragile perk: it can be broken anytime during the trial, and it's especially hard to get to 5 stacks since the tell is so obvious when you get to 3 stacks. But it is rewarding in its own right, you played well, you played fair, you can kill survivors in an epic animation without having to worry about hauling the survivors towards a hook. Speed is of the essence : any moment the totem can be found and destroyed. You only have time to down and enjoy. It's rare to get 4, or even 3 moris out of it, but it's even more rewarding from it.

Removing Devour Hope's moris to give it a new, honestly pretty artificial mechanic feels wrong. For instance, it is nowhere near as rewarding as a Mori. The survivor you're downing might already be on death hook, and in this case, you're not getting any value from your stacks. The totem might be cleansed as you're carrying the survivor to a hook ; and now it's a normal hook. The survivor can wiggle out ; how's that for lethality ?

I love Devour Hope, I use it in many games even though it's only given me that sweet reward or several Moris a handful of times.

I am not as familiar to Rancor, but it is similarly a perk whose whole identity revolves around such spite, such hatred that you would bypass the Entity's instructions to kill that one survivor yourself, no matter your master's wrath.

I am truly sad to see the changes that are planned for these perks, and can only hope that those changes will not come to live.

I cannot see myself using Devour after it loses both its charm and usefulness this way.

Please, consider leaving those perks as they are currently. Do not remove their essense replacing them with hollow mimics of their selves.

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