Final hopes for the twins changes before they're (hopefully) officially revealed
It was revealed in a developer stream that the character being changed in this mid chapter is the twins. My opinion on the twins has heavily fluctuated back and forth between being a die-hard main of them, and refusing to play them at all. Currently, I stand at a relatively neutral standpoint, but still would rather play most other killers. So with that said, if the devs do go through with it, here are the changes I hope to see for who was once my favorite character, but has since fallen from the pedestal.
1: Simple quality of life- This basically just means a reduction in character switching durations and a slight reduction to the vulnerability time after a successful hit. Also, fixes to the many bugs the twins face.
2: Victor Options- both twins succeed in different areas, while absolutely sucking in the areas where the other excels. I think while the strength difference in the opposite twins areas is important, neither twin should be completely devoid of entering the other's field of expertise. For Victor, I believe he should have the option for a considerably longer (think 4 seconds) breaking option for breakables, as well as the option to drag survivors he downs. Choosing to drag a survivor will switch the player back to Charlotte, and Victor will use AI to drag the downed survivor towards Charlotte's location at 99% speed. The downed survivor could still recover, but could not be healed until Victor is kicked (or the newly implemented 45 seconds pass). Victor couldn't be kicked for the first 10 seconds of dragging.
3: Charlotte Options- Same reasoning as Victor. Charlotte is practically just an M1 killer with slight aura reading ability, if you even count that. However, I believe things should be this way to some degree, as Victor is the true aggressor of the duo. Because of this, Charlotte should have the option to recall Victor after 10 seconds of him being dormant. Also i believe she should have some sort of weak chase power, but only if victor is attached. For example, holding the special ability button would let him wind up and leap from Charlotte's chest to latch on.
4: Addon pass- simple enough. I think many of the twins' addons aren't exactly useful, and could very much use some reworks. They could incorporate some new mechanics that were mentioned as well.
I know the changes won't be like this exactly, but I'm just hoping for things in the general area. Things under these categories,
TL:DR- QoL, Addon Pass, Victor with a weaker form of carrying and breaking, Charlotte with a dormant Victor recall and weak chase power when together.
Comments
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All of those sound fun. I've only seen 4 Twins in 200h and one of them was glitched and couldn't move.
Hope we'll see more of them !
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Wow, all of these changes look fun and well thought out. Good job, I wouldn’t mind seeing these changes and it would make me play twins again
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i love your ideas so freaking much.
charlotte being an m1 killer, the time wasted to switch to her and go pick up the slug, the bad addons..etc you thought of it all
tho i don't trust bhvr to be able to code some of these things well especially the dragging part, victor will probably get stuck on everything so i think maybe you should be in control of the dragging??
also i think vic should be able to vault windows
i hope the twins rework covers all of these things tho or at least most of them.
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They say there being changed but this is BHVR with the twins your talking about there the most neglected killer in the game don't get your hopes up I wouldn't be suprised if they managed to nerf them
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