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BHVR, what is your obsession with RPD?

edgarpoop
edgarpoop Member Posts: 8,530
edited September 2022 in Feedback and Suggestions

Turn this awful map off. Nobody likes it. Why are we being sent here every other game? Half the killers in the game straight up don't have a power on this map. It's not better in any way after the rework. It's actually worse to navigate since things are randomly blocked off now. The mere possibility of getting this map makes me not want to play the game. It's so bad that I'm sitting here saying "Well, I want to play Billy/Nurse/etc/, but I might get RPD and it'll be 15 minutes of my life that I'll never get back". You've seen from the polls on twitter that nobody likes this awful map. Why are you forcing it on us with psychotic frequency?

Comments

  • KateMain86
    KateMain86 Member Posts: 2,374

    I like the RPD map.

  • Brokenbones
    Brokenbones Member Posts: 5,231

    Someone on the BHVR team's probably gonna hate me for saying this, but

    If RPD's here to stay, I prefer the original version.


    The improvements brought in the rework are minimal at best, and downright unchanged at worst

  • dugman
    dugman Member Posts: 9,713

    Me to. In fact I definitely like these new maps better than the old one, they're easier to get around.

  • Gandor
    Gandor Member Posts: 4,273

    Old one was way better. New one lacks any good loops. The only thing it has are pallets. Get a killer that does not care and the map is very hard to play (especially considering guaranteed 3gen with current main).

  • jaymiechan
    jaymiechan Member Posts: 52

    Honestly, the fact that RPD East and RPD West share like 70% of the rooms makes it even worse, because your reactions can get confused due to expecting an opening to be there when it isn't. What they SHOULD do is do RPD Lower (first floor, the basement and parking lot) and RPD Upper (2nd, 3rd floors) with only the Main Hall shared. I mean, hell, they proved with East/West they can add new openings and paths to make it more balanced, and the original RPD in RE2R had the shutters and such that could easily shut off areas for this map change. It'd also make it so, you know, ONLY THE MAIN HALL WOULD BE SHARED, preventing confusion.