Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Instakill myers needs to go.
I know people wont agree with me, but myers being able to built to tier 3 and then just istantly killing someone that hasent even been hooked yet, let alone multiple people, is a bad mechanic. Its unfun and unfair. At best its a waste of time for the survivors, having to lose their time and their addons to such garbage.
Comments
-
I think most would be fine with that if the devs seriously buffed Myers to compensate. But, they seem unwilling to do that.
19 -
I would totally be okay with myers being overhauled, I would actually love to see it. Whenever I see myers its either 'oh this will be easy' OR 'oh, its going to be permenant exposed or insta killed' either one is a boring and frustrating game.
14 -
If I had the authority to make changes to this add-on, I would make it so that only survivors who have stalked to the limit and turned red can be instant-killed.
PS: It is also necessary to change Michael's base kit, as it is too weak to be as expected by itself.
5 -
More killers should have insta-kills if the survivors choose to ignore the killer mechanics, refuse to use the obvious locker-avoidance strat, and fail to evade the killer in the end game where it's finally charged up.
Honestly, charging up an auto-kill through killer action and survivor failures should've been what the mori rework should've been instead of the 'all four down' cherry-on-the-top thing we got.
3 -
For all we know that specific mechanic was requested by the license holder. I mean Michael can just walk up to people and kill them in the movies right? Why not in-game?
2 -
Its a surprise for sure and im sure its unfair but even with that Myers is not strong enough to be a problem so no. It doesnt need to go.
1 -
Hide in a locker. Insta makes him cry. Or stay on gen. Most people insta kill Myers cause of achievement. Not that he's good cause in fact he kinda sucks.
2 -
If you get killed by a Myers, you're a baby survivor lol
3 -
Sure as long as Myers gets some buffs to compensate.
6 -
I mean hey! If they redo his model because he looks like polygons in blender and give him some buffs, sure. I do think his purple mori that removes your tier 3 should stay.
1 -
I love these people like 'lol get gud' like wow, what an argument.
Personal survival is not the issue, its not that 'I' get killed, its that he can just remove one of the 4 survivors without requiring to do any of the actual normal killer steps. Another survivor can ######### up and suddenly there he goes, killing people without even the chance to unhook. Its a bad and unbalanced addon. Exposed is fine, even the unlimited exposed is fine on myers, but being able to just ignore ALL of the game's mechanics because ONE survivor ######### up? Absoluite garage.
5 -
I agree completely. It feels lame to just be taken out of the game through little fault of your own. And I'd say 70-80% of Myers run these addons. Rarely see one without.
2 -
If Myers receive something in exchange (mostly some help for the early game) I would vote for this, if somebody would ask about my opinion.
0 -
Something that bothers me is how they treated Sadako vs how they treat Myers.
With Sadako, they've been extremely careful to make her power very difficult to grind, considering it's an instant Mori. To a point where it's absolutely impossible to make good survivors reach condemn and her power is basically non existant.
With Myers, he is just handed instant kill. Anyone saying it's impossible to stalk enough clearly can't play Myers properly. It's easy to stalk if it's your only job anyway. Yes, on some maps, it's borderline impossible, but those are very limited. It's mostly Lery, and maybe Ironically coldwind farm, since it's impossible to stalk through corn apparently.
2 -
As long as Myers gets a buff to compensate, because his tombstone add ons are the only unique things for him.
0 -
You deserves to be punished for mistake of your team tbh, that's how team games work.
0 -
Well Sadako is kind of like scratchmirror meyers in this regard. If you get your map, you can have a lot of fun and your power actually does something and can be rewarded. But once you don't get Lery's (meyers)/ midwitch (sadako), well your ability does not work as intended any more.
Oh and believe me that sadako can build her power up in midwitch very quickly. It took her 16s to give me 4 stacks and 1 lucky TP to the TV I was trying get my (next) tape from to just insta-delete me. (I return tape (not fully condemned) to TV and immediately go for rescue in courtyard + heal under the hook as she is not chasing close by - but then she decides to TP 4 times (and every TP is a codemn hit on this tiny map) with the last one directly on a TV I was trying to get ANOTHER tape from just to kill & mori me right after it).
Meaning the way midwitch is designed, you need to go for tape runs all the time you luckily find open TV - if the killer is any good and TP's thru them at every opportunity she gets. And just by map selection sadako is high A or low S tier from her current C or D tier.
0 -
Dead by daylight is unique (well, obviously not litterally unique) in its way to handle team work, as survivors all have one personal objective that they work together to increase odds of achieving it forr themselves.
Like, your goal is to escape, if you escape but the 3 others died, you won, and so did the killer.
2 -
Thats actually a really good idea lol, thats preferable to being only hooked and will prevent myers from killing those that havent been stalked at all
0 -
Iri tape and ring drawing help a ton in getting condemn kills
At least her power isnt as bad as freddy's..
0 -
Nah only Myers deserves it and has to actually work for it. If you want game to be super killer sided and wait 30 minutes in queque then yeah your suggestion could work.
0 -
If they nerfed the tombstone piece and kept Iridescent Myers the same, I'd be ok with it
0 -
But the tombstone piece is terrible? That's iridescent Myers that is problematic.
0 -
No, it is the issue. It's why you're actually complaining. You got killed by insta, and now you're here. It's what everyone does whenever they die to something.
Skipping "normal killer steps" is actually what makes these add-ons unique, and I wish we had more of these. Please stop trying to standardize killers, please.
Also, a Myers needs to basically throw a game and fully stalk 2 survivors and then stalk half of a 3rd in order to get this activated, last I checked.
Post edited by AMOGUS on0 -
I don't think it needs to go, it's almost balanced.
I do believe they need to change some things about myers. His basekit, his addons.
First off you need to remove the efficiency addons: No increased stalk speed anymore
Then you need to add an extra status effect like the "exposed" status effect but with a special flair to it. You could re-use it on Sadako.
And last but not least: Myers NEEDS an animation if he runs a tombstone addon. Something like when he gets closer to you he start's rising his other hand in order to grab you.
The only issue you have with it now is: no communication and the piece of tombstone addon can be combined with the myers memorial addon.
If you ever played a myers with tombstone you'd knew that the time you're just wandering around stalking people: Survivors do gens. Yea you kill people instand but you probably noticed the high gen speed. Bc no one is pressured at all. You have to kill them all before they get the gens done in the meantime where you have to fill your stalk meter and also grab someone.
0 -
To all the optimistic people, myers will never be compensated enough if they remove it, keep dreaming.
Name one strong m1 killer. I'll wait.
Tombstone is the only thing that makes myers a real threat. Take that from him and you just have another ghostface.
0 -
you sound like youve never played against a tombstone myers with PWYF and the green stalking addon
0 -
You forget that it's rare, because it's an addon, and unless you've saved tons of addons, you won't come across Myers perma exposed on every street corner
2 -
Most people who complain about the killers here do they never play them.
1 -
The tombstone piece is infinitely more unhealthy. Iri Tombstone slow myers when in tier 3 and requires almost double the amount of stalking in order to get to tier 3. Tombstone Piece on the other hand, doesn't slow and requires less stalking to get to tier 3 that Iri Tombstone. That's why people pair it with stalk speed addons.
0 -
I don't think it should be outright removed since it's part of myer's identity, instead i would rather put more requirements on the ability to kill someone by hand.
1 -
"Add-on, Press A to instantly kill all survivors"
"This is so healthy for the game!"
0 -
There is a double problem that Myers is currently in a bad spot, and there's a trophy achievement that litterally asks you to play iridescent Myers.
So, yes, more than half Myers games are iridescent Myers.
0 -
If you want to remove killers from the game, say so instead of making excuses.
0 -
Uh what? Can you read instead of building strawmen?
4 -
Myers is not a problem at all in this game.
Stop complaining just because people like to play Myers with addons.
You are inventing problems for nothing.
0 -
The problem is the add-on, not Myers.
WE (like, 80% of the community, aka, survivor players) complain about a mechanic that removes you from the game right when you hop in.
That's incredibly toxic and unhealthy to have a game mechanic just remove you from the game with no warning.
It doesn't even serve any purpose for anyone. It guarantees the 4 kills, it's boring to play (probably the most boring add-on in the entire game), it stops both survivors and the killer from gaining bloodpoints (even if the survivors escapes, they're not getting anything), it makes the games very very long turning the game into a "Hide-in-lockers Simulator".
It's just bland, Myers deserves a better treatment than existing solely for the most difficult achievement in the game.
2 -
Addons are related to powers.
If we want to make points we don't play these addons, so it's not even an argument.
The pleasure or not of the survivors is not an argument that must be taken into account because if we stick to each survivor who is not happy, the game would close because the killers would be on leave.
Going back to Myers, he has no problem for me whether it's as a killer or if I face him as a survivor.
But to have a mindset of peace you have to play both roles and accept the thinking of the game developers.
Keep in mind that it's still a game, the many discussions that aren't aimed at improving overall player comfort (like prestige or a web update) aren't really relevant.
0 -
Basicazlly you're just saying, on the FEEDBACK portion of dead by daylight, that according to you, we are forbidden to deliver feedback.
On the FEEDBACK part of the forums.
You say feedback is forbidden.
On the FEEDBACK part.
Say it again?
1 -
I love the argument that people keep proposing here
'its balanced' 'its not a problem'
What is your metric for 'a problem' because you have 2 pages here of people saying that it is a problem. Just because YOU doesn't think its a problem, doesnt mean its not.
I very much like the idea of giving it more requirements, maybe make someone the obsession, and letting you insta mori them after first hook, or something like that. But EVERY SURVIVOR IN THE MATCH?! Especially for free.
Also to the 'but its a rare addon' if you main Myers, thats who you put your BP into, then your going to have all of the addons you want. My killer main is Pig, I love the 'you can see survivors through walls when stealthing' addon, its very rare, I have a bunch of them because thats who all my killer BP goes into.
ALSO rarity doesn't matter when you have a large pool of people playing the game, it may be rare for one player to have a ton, but its not rare for alot of players to have one or two. Every day I have played over the last week has had atleast one match w/ the insta kill myers.
2 -
..
0 -
Get them girl!!!
0 -
I really don't get what your problem is with it.
Double pink Myers needs 3 people fully stalked and J Tombstone gives you a massive - 9% movespeed debuff in EWIII making you 105% wich is instantly noticeable! And if Myers uses PWYF, you also notice that before.
One can argue that the purple addon is a bit too strong and that is right. Just make it that you can only mori once and the EWIII is gone forever.
People also seem not to understand not to feed a Mikey. What is so difficult with that? Then he will get his Tombstone at maybe 1 Gen left..
And also people don't understand what you can use to counter it: lockers, gens, totems pallets, windows, DH... All animations make it impossible to use the Tombstone on you.
And if you get infinite Tombstoned at 3 gens left, your team did something wrong.
There is nothing wrong with pink or double pink Myers.
And before you answer that I am a dirty killer main, I'm not. I play more survivor, but Wesker brought me back to play killer more lately making it almost 50/50. There you go. And no, I'm not a noob either. I play for 4 years and have 5.3k hrs.
0 -
You talk about the purple addon I guess? If yes, then yeah that one is too strong and should either get another requirement for the Mori (stalk is empty or hooked once) or make it that if you used the Mori, you can't get EWIII again.
If not.... Then you faced the 0.01% of Tombstone users who only use Judith's Tombstone but not infinite EWIII.
You can do it (I did it too to test stuff on the PTB), and it works quite well in some scenarios (surprised 99) but it is too rare to really complain about.
0 -
Oh gee, just wait until you see the new mori system, everyone will be doing it then, not just tombstone Myers.
1 -
Yeah, the game is going to literally burn in rage with the new update. I am just patiently waiting for that with some popcorn.
0 -
Tbf his instakill is easily countered by lockers, this was made ever easier with the dredge update too
0 -
He's still getting a free hook. Which he won't even have to do because if he's smart he'll use his T3 in the open where he's guaranteed a kill
0 -
Used to main Myers. Yeah, insta-killing is too much, he's a weak killer without it, sometimes even with it and it should be either removed or nerfed (Make it work like a mori, the survivor needs to be death hook so he can be killed).
You still need to know he has it. I run tomstone piece, get a survivor dead pretty much on 5gens and the rest just either give up or try and fail. One kill is enough (If you know what you're doing) and you can get 2, maybe even 3 with tombstone piece. even if they attempt to deny the second kill (Lockers), you already got an extremely good advantage.
Saying that it's fine because you can 'counter it' isn't a fair/good response, it's problematic, even Myers mains (If they even exist anymore) would tell you that.
0 -
The argument of 'dont feed myers' is not a good argument, it holds no weight. The game is 4 survivors vs 1 killer, the 3 killers that are not you, are not under your control. YOU may not feed Myers, but that doesnt mean one of them wont, and unlike someone AFKing, or blowing gens, you all get punished by having your game just end to instakill vs ending up in an early 3v1.
0