Soo.. when they gonna do something about Boons??

Repeating something everyone knows at this point is how ridiculous COH where and are in these metta, one or two in a match is enough to cancel completly m1 general killer pressure, and now with the genius ideia of inf unbreakable i don't know what they are thinking killer will do. Infinite heal (in area with the speed of a med kit) + recovery (45/22 sec) endlessly when the killer has to workout as a god to injure 4 people and slowdown the game to make some hooks. Well if this was a mesure to stop the drop of players i think ended up backfired.

Comments

  • KblokoBR
    KblokoBR Member Posts: 209

    At first, it not should allow self heal (this is bullshit), the only buff of the heal it would be better then it is now, but still broken because the time to injure is way bigger than to heal, not the fact that double heal existist + multiple meds. Its so ovepowered in many ways and is funny no one talk about it.

  • KblokoBR
    KblokoBR Member Posts: 209

    No one of the Devs talk about it, and only the time this saves of healing IMO is good enough

  • KblokoBR
    KblokoBR Member Posts: 209

    I agree it eats some time, but in some ocasions they are well hidden and killers has no way to detect them unless the noise, but look for them along the map is time that non mobility killers haven't to spent.

  • RonMan32
    RonMan32 Member Posts: 413

    I think CoH should get a slight nerf, not anything close to what most of these killer mains are asking for. Including you. It shouldn't remove the self care ability, maybe just take a tad longer or you lose progress if interrupted like Haemorrhage except maybe slower. Or both.

    And in addition all of the other boons should be buffed. Shadow Step for example should also make pools of blood not last as long and make all pain grunting 15% quieter. Dark Theory gives a 5% haste status effect and lingers for 6 seconds at max. So on.

    Shattered Hope can get a buff too if "you guys" want. (You guys not being Killer Mains, specifically Killer Mains who have problems with boons. I play both roles. Snuffing it isn't a big deal. Plus Self-Care might as well be a killer perk, CoH is just a better version of doing that. While they're resetting at their boon go break gens.) Maybe it also makes snuffing 50% faster and shows the Aura of the boon-er for the same duration at any distance.

  • KblokoBR
    KblokoBR Member Posts: 209

    This would be way more decent than it is now, and its not a huge rework, just a playable one.

  • RonMan32
    RonMan32 Member Posts: 413

    That's what I'd do anyway. I saw a thread of people asking for Shattered Hope to be Basekit and man that's a horrible idea. Buffing it and slightly nerfing CoH is the call I think. People who HATE Boons have an option for a hard counter, and everyone else has a slightly less effective CoH to deal with.

  • dugman
    dugman Member Posts: 9,714

    Certainly it’s better on some maps and against some killers than others, I’m just saying that overall it’s not that bad.

  • Deathstroke
    Deathstroke Member Posts: 3,738

    I agree others boons should get buffs. From COH I would want the healing be bit nerfed when someone else is healing you under it that is slightly too fast still. But other than that it's fine.

  • Veinslay
    Veinslay Member Posts: 1,959
    edited October 2022

    To start with CoH should NOT work on multiple levels, that's just complete BS. Had a match recently against a SWF on Ironworks where they booned the top of the main building with CoH and Shadow Step. Surprisingly enough, it was a 4E. I went out of my way once to snuff it and it cost me a ton of pressure only for it to be right back up 20 seconds later.

  • RaSavage42
    RaSavage42 Member Posts: 5,738

    What's COH at right now... 35%?

    I think that players got the hang of using Boons

    But then the time they spent setting it means that time wasn't spent on Gens... so give and take