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MAKE SURVIVOR GREAT AGAIN!

Okonar_
Okonar_ Member Posts: 499
edited October 2022 in Feedback and Suggestions

Since the last update survivor has become UNPLAYABLE, even professionals can't keep up with killers anymore, they have become an unstoppable force and its shameless the game has been left in this state for so long. When I see Freddy "4k" Krueger himself I already know its gg and don't even waste my time, just smash the dc button to free myself from the pain. PLEASE BHVR, listen to the community, heres the NEEDED changes to make survivor playable again:

  • 1 - DS (buffed ofc, needs to be at least 8 sec stun imo) basekit so killers don't tunnel so ez like they do;
  • 2 - The following maps should have higher priority over the others: eyrie of fun, garden of joy, goodham, haddonfield, cowshed, ormond. The Game would be fine as well, but only if gets a rework with more pallets;
  • 3 - Every map needs a building with at least one infinite, the killer shouldn't be able to get survivors anytime they want;
  • 4 - Nurse blink shouldn't go through objects, recharge addons need to be removed;
  • 5 - Revert gen speed, they take WAY TOO LONG now, its impossible to keep up with the killers opressive meta when you basically need to build the gens from scratch;
  • 6 - Remove franklins, OP and UNFUN, survivors shouldn't lose their hard earned items so easily;
  • 7 - BLIGHT NEEDS A MASSIVE NERF! I was watching this streamer the other day, LimithOwen I think??? And its CRAZY how broken that killer is, alch ring, all kinds of tricks the survivor doesn't even have time to react, like some moonwalk bruce lee shenanigans but on the speed of CRACK! ;
  • 8 - Well, I already mentioned Nurse and Blight, but we can't forget the next one in the big three list: The Spirit! Spirit has always been a problem in this game and the reason is clear, shes been always OP and this is well known in the dbd community. With years of being an unstoppable force with 0 feedback for the survivor to outplay, but thankfully bhvr took an step in the right direction gave us sounds, which is great, but not enough! Spirit with broken addons is faster than the speed of light itself, giving the survivor no time to react even with deadhard, not even after 3 red bulls comp players can keep up with it, so imo it clearly needs to be adressed asap;
  • 9 - Ranged killers completely change the feel of the game, doesn't even feel like dbd anymore, its like we are playing cs:go but we are defenseless sheeps vs the big bad wolf throwing hatches and shooting at us. The way to fix it: every time its a ranged killer, the survivors should be able to loot guns from the chests. Any sucessful hit by the survivor should stun the killer for 10 seconds, this way its a fair fight and not "shoot the Meg simulator";
  • 10 - To finish off this list, one of the most fair changes imo. Once the team finished all gens and opened the gates, if the 4 survivors are still alive, the team should be able to group up and mori the killer. It's only fair after pulling off the impossible of completing gens vs the unbeatable gen defense perks killers have been stacking for ages and have not been adressed.

If you read until here, THANK YOU so much. This feedback needs to be seen and hopefully bhvr will listen and make dbd great again. Thats some basic ideas I had in mind when I woke up today, if you guys got any other suggestions feel free to comment below <3

Post edited by Rizzo on

Comments

  • Rulebreaker
    Rulebreaker Member Posts: 2,139

    Gonna assume this is serious?

    1. Ds reverted to 5 is fine but base kit 8 is a no no
    2. Map priority is fine as is
    3. At this point is where we suspect it is bait but the answer is no
    4. No
    5. Gens are at a pretty good speed so no ( hey guess this is the easiest answer)
    6. No ( we were right)
    7. Nope, at best add ons need looking at
    8. Nope (this is getting repetitive)
    9. Funny. But you can dodge.
    10. Cute. Nope.
  • Veinslay
    Veinslay Member Posts: 1,959

    I laughed at the map part at least

  • Rulebreaker
    Rulebreaker Member Posts: 2,139

    Mate when I saw someone saying franklin's is killing solo q, I just quit.

  • Config
    Config Member Posts: 306

    Agreed, an toolboxes should be basekit, also it should come with 4 bnps on it,to make things fair.

  • Okonar_
    Okonar_ Member Posts: 499

    Ofc its serious, and saying "no", "its fine the way it is", "funny, no" its not really arguments and doesn't bring anything to the discussion. Ik the truth hurts killer mains but at least elaborate m8

    Okay? Thanks for your clueless and boring comment that adds nothing to the topic

  • Okonar_
    Okonar_ Member Posts: 499

    When did I even mention solo q in this post? You're just putting words in peoples mouth. All these changes are needed for both SWF and solo, not just one.

  • Okonar_
    Okonar_ Member Posts: 499

    idk why survivors can only carry one item when they clearly (unless im mistaken) have two hands and some of them even have bags in their cosmetics lol. This is waaaaay too outdated design, survivors should be more flexible and be able to carry more stuff by default.

  • TeabaggingGhostface
    TeabaggingGhostface Member Posts: 3,108

    No

  • EntitySpawn
    EntitySpawn Member Posts: 4,233

    Nice bait, survivor has and always will be the power role.

    Some people are delusional enough to actually believe and think this which is the saddest part.

    Enjoy your few mins of fame though buddy!

  • xEmoGirlxAlexisx
    xEmoGirlxAlexisx Member Posts: 613

    Nice bait and if are you serious just get Good Survivor are still zur Power Role in the Game a Good Survivor destroy every Killer except Nurse and Blight

  • Blizwise
    Blizwise Member Posts: 69

    Okay the killer is balanced for 4v1 the second one survivor is gone you loose ALOT of you ability to win, you would think itā€™s 25% but itā€™s almost 40% when it happens.. killer start with 60-40 advantage due to 4v1.

    this game is a balancing nightmare. Depending on your killer and addons you can make much easier for killer to win vs what it is already. ######### players will hook camp and tunnel to make is make it much much easier. Due to the horrible RNG of the hatch you can force a 50-50 with hatch but again is in the killers favour due to movement speed and easy few predictable hatch areas. (But if your a smart survivor you can use this to your favour, which makes it a 50-50.)

    you make good points but from a balancing point of view only a few a okay at best.


    as for nurse, she is needed and can only be unbalanced unless her movement speed is harshly reduced or she canā€™t teleport throw objects.

  • Dem34888
    Dem34888 Member Posts: 58
    edited October 2022

    Bro, just try to play both roles at least month, I'm sure you will change a half / all of this to something more intelligible

    P.S

    Freddy > DC button, okey xD

  • Ryuhi
    Ryuhi Member Posts: 3,915

    I've been ignoring a lot of these, but for clarification, the game is not actually balanced for 1v4, and has not been for some time. It is balanced for 1v3.5, and all of its objectives and mechanics are designed around 4 being stronger than the 1, but 3 being weaker but still relative. Thats a big part of why the early game is so important to either side, its a matter of (maximizing efficiency before having said efficiency capped) vs (limiting the damage done from said increased efficiency before continuously shifting the advantage in your favor.) It's lopsided by design, and the millions of other variables further destabilize while attempting to fix one another.

  • 7Write7
    7Write7 Member Posts: 46

    Mate just find good and experienced players in your team and you will ses that ONLY extremely tr*h*rd nurses and blights are single force who will be able do smth against you. In all other cases 1 dead hard = 2 gens, 2 pallets = 1 one gen. 3 windows /+ 1 pallet combination with one circle around obstacle are also 2 gens, add proove thyself, current toolboxes, built to last etc etc, all that ruins killer to nothing in this game. Try do at least 10 wins on killer in a row, and than take 2-3 good survs who knows at least how to run and do gens. And you ll see the difference. I am rly making facepalms one by one when i read how survivors complains that game to hard for them while in fact today they have to do nothing for win the match vs almost 80% of realized killers.... Funny

  • blue4zion
    blue4zion Member Posts: 2,773

    "Make survivor EZ again"

  • Rulebreaker
    Rulebreaker Member Posts: 2,139

    Not your post, someone elses. And since your gone and goin "putting words in peoples mouth" no, these changes are NOT needed for either. Who has said that these changes (not something similar, these EXACT ONES) were needed by anyone but you? These are changes you THINK are needed, or that YOU need. I can play against spirits, blights with or without ring, and nurses as is. Sometimes we win, sometimes we lose, but people CAN and HAVE won. If you WANT me to do an in-depth explanation for each point, ask. I'll cut it apart with glee.

  • versacefeng
    versacefeng Member Posts: 1,227

    Baits r cringe please stop.

  • fake
    fake Member Posts: 3,250

    It has been a long time since I have seen a post like this, and it was interesting because I feel like I haven't seen many of these posts lately.

    But I guess people who post like this really don't ask for 1, they ask for 10.


    I agree with your idea, but please add the following item. (I will note that I am joking just in case lol)

    11. remove the roll of killer. From now on, all killers will be BOTs and will not frustrate survivors at all. It is now possible to BM in peace and lash out at program opponents in end game chat.

  • Okonar_
    Okonar_ Member Posts: 499
  • burt0r
    burt0r Member Posts: 4,166
    edited October 2022

    Guys, guuuyyys, i see you are new here but the sarcasm in this is palpable. Chill.

    Lost me at point 2 sadly. A little bit over the top there already with the Game and MORE pallets. Until then quite convincing. šŸ˜‰

    But i would cry in laughter when someday proposals like this would accidentally be taken serious by the devs.

  • Okonar_
    Okonar_ Member Posts: 499

    Hehe I was kinda bored and didn't make it subtle, still crazy how many people took it literally. I was expecting people to go along and post another absurd sugestions for giggles but people can't chill šŸ¤£

  • Gwinty
    Gwinty Member Posts: 981

    Okay, I made my way through this and I am pretty much confused. There are some things I agree with and others who are a massive overshoot. As such I am not sure if this is fun or for real...you confuse me here...

    1 - Reverting DS to the original duration is fine. Right now it is a joke when facing Nurse, Spirit or Blight. 5 seconds was a good duration and I would like that back. However you do not need a baseline DS that perk lives by deterrence, the possibility that a survivor has it is enough.

    2 - Just no. Bring a map offering if you like them so much.

    3 - Quit the opposide. There should be no infinites but there should be more hiding spots for survivor to further stealthy gameplay. Hiding should be a viable option.

    4 - Nurse = problematic 101. However the main issue is that her blink attack is a basic attack. Make it a special attack like with Blight and reevaluate her.

    5 - This has nothing to do with gen speed and everything with stacking regression. The problem here is that you can take 4 regression perks and call it a day. BHVR has done a pretty good job in shacking up the meta but this problem remains. Make regression perks limited to 1-2 per load out.

    6 - Nope. Franklins is fine. Just get back and grab your item or search for a new one...depending on training wheels and holding on items for "just the right time" should be punished.

    7 - A, the sacred number 7 and I finally get that this is a joke. Took me long enough I guess, right? Still, Blights add-ons are overtuned. This should change a bit.

    8 - Funny enough Spirit still has her one dumb add-on combo. I rarely see a Spirit without those damn two things...maybe change that but how about we give other Killers some playable add-ons first?

    9 - Wait? It is not? I was having so much fun play my MegHunt simulator as DadSlinger that I forgot. Anyway, pls give Trickster more knifes, I go back to reeling back that funky christmas present Dwight over and over again, I like the jingle.

    10 - Yeah right. But only if you are Nea and the killer is not Pyramide Head or Cenobite. After all the entity can get ride of a killer if she wants unless they are especially sexy.

  • Okonar_
    Okonar_ Member Posts: 499

    Haha glad you had some fun and didn't rage at me like some people did. One day Meg will have her shotgun and get her revenge on ya. Number 4 and 8 of your list would be great changes for the game I agree.