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Whats the point in the hallway loops in RPD?
The killer can literally hit you over the little wall...
Comments
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What loops are you talking about? I've yet to see a killer attack through, like they would a fence on Dead Dawg, unless you're talking about ranged killers.
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I think they mean those little obstacles right in the middle of the hallways of the left side of RPD. There's sometimes like a very small "wall", so to speak, where you can easily get hit if you're not licking the actual wall.
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Just hug the wall then. Survivors can slide against them, almost running in them, with ease.
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If you mean the ones i think, thay are the typical trash pallets to throw in middle of a chase to waste a little of the killers time by forcing them to turn a bit, I think they're not intented to be looped.
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Gotta loop those a little wider. There are some on other maps as well
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New RPD Is just terrible the devs ruined a perfectly fine map yet won't fix problems people actually care about.
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There's a few corridors in RPD where the wall is basically a few deck chairs and a box, its only waist height. But its a very small section.
You've really got nothing to complain about.
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What's the point of that short unsafe pallet in the green room. That pallet should just be removed
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So the original was perfect, and suddenly in this version which is an upgrade in every way, it's ruined?
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To gain 1-2 extra seconds. 🤡
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The upgrades were only for killers, they changed a lot of decent pallets and made them into tiny loops that can be ran for max. 5 seconds against a decent killer. They also made too many pathways that weren't needed so it feels too open.
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It's another opportunity for pallet saves, lithe, power struggle, etc that doesn't give survivors another god pallet. I don't think it was a bad idea.
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Those aren't "oops. Pre-drop the pallet and hold shift+w.
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Just one of the most killer sided maps in the game. Nothing new
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The map changes weren't made just for killer. I don't know how most people come to that conclusion. There are still super safe pallets, god pallets, and forced stun pallets. The god window at the bottom was removed; That is it. The map was made more open because it took forever for the killer to get to gens that they could hear being worked on through the walls, but also because bad survivors were constantly getting lost.
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On what basis? The god pallet at the top of the stairs? The new area of the map where there's 1 hook total?
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I suppose you could pre-drop it and loop the wall it's attached to so you can come back around, essentially making it a really long loop if you have a bit of a head start. It's the same thing you could do on Hawkins with its "unsafe" pallets.
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Not every obstacle in this game is intended to be a "loop".
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Lol? Every map has a corner and a god pallet like that
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Still pisses me off they took the good pallet in the west hallway and turned it into a heaping trash pile
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Which needs to change. The killer should be able to do SOMETHING to get the survivor once the pallet has been dropped WITHOUT having to break the pallet.
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Nah, not everything needs to be killer sided
Besides, break the pallet and its over, literally 3 seconds
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Connect the dots. You break one pallet, the survivor easily has enough time to get to the next. It's by design!
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And once you break everything?
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The game's over by then, bro. Even if it wasn't you have windows. The killer doesn't have time break all these pallets and still expect all the gens not to be done.
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Nah, that's not true and you know it
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What are your matches even? Killer goes through like 6 pallets and only 1 gen has been done?
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