Suggestion: New bloodweb offering that gives 100% bonus to survivors only
I think that adding a new offering to the bloodwebs of survivors that grants a 100% bonus to all BP categories for survivors only would be a great idea. It would work like the Bound Envelope, but with a 100% bonus instead of 25%.
It’s extremely frustrating to play offerings like Flan and BP Streamers that benefit everyone only to be BMed and tunneled out because certain killer players get a power trip from constantly hitting and nodding at you on the hook.
Comments
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How about all bp offerings count for everyone? You mostly don't use flans to give other people bp but because you want them yourselves... Even if the killer is not playing nice why does it bother you that he gets bp? I mean he probably would have gotten more if he just played normally so he is already at a disadvantage... Mate you really should not care about stuff like that...
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That's not very convivial. I think it would only make things worse.
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There are wrong assumptions in your reply. I never claimed to be annoyed by regular killer players getting BP (only the ones that purposefully BM you). Tunneling to win is a valid strategy, which is very different from someone playing for the sole purpose of being toxic.
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I have no problems with killer players getting extra BP and playing to win. This post was directed towards those who just BM on purpose, which is completely different.
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Not really... I mean I said "if the killer is not playing nice, ..." so I never said it about all killers... I mean... Facecamping someone can also be a valid strategy.. And I mean he can either stare at you or hit you on hook or nod at you... Does this make it any more toxic? Nodding at people can often be fun xD Make wesker accidentally vault a window in an upstairs building... not at him from the window... always hillarious... So I don't think the nodding in itself is toxic... The facecamping is probably the main thing that annoys you but same as tunneling a somewhat strategy...
I mean... the guy is clearly facecamping and not leaving... So he can now either sit there for 2 minutes and do nothing or at least do some stuff to make it more entertaining for himself... He is already not getting as many bp as he would get if he played normally XD So why care about the bonus bp? You really should not care about (even toxic) players getting bp...
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I've always been of the mindset that the bound envelope should give +25% to everybody and that the killer should have an equivalent offering of this. You never know how a killer or survivor is going to act pre-match, so why make exclusive offerings that benefit some group of people but not others? You shouldn't feel bad that you wanted to be nice and give bp to others even if it did not turn out how you expected as at least you were trying to be nice at the end of the day and still helped out someone in the match with it. Additionally, as @Archol123 stated, a camping killer won't get much bp anyway at the end of the match.
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Yes but the person that plays it should be made the obsession so the killer knows who doesn't want them to have extra bloospoints.
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When you have a limited time to play a game and you’re not able to play it because certain players are BMing you, of course that’s going to annoy someone. Not everyone has a lot of free time to play this game all the time. Not everyone has time to just move on to the next match.
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Here is a suggestion
Make a offering that gives the other side bonus bloodpoints. Time for people to realise that we are all DbD players
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I never said I had problems with a killer that’s playing to win and “not being nice” earning extra BP. There is a difference between a player not being nice and purposefully BMing someone though.
It does feel bad when you have limited time and you can’t even play multiple matches in a row because someone is singling you out (not for the purpose of winning, but to just be toxic).
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I could agree with this, but only if it was a killer offering.
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But then again... will this bp offering change do something about the toxicity in the game? I mean... it won't change the amount of people that bm you out of spite... don't let stuff like that get too close to you... If it bothers you that much, then maybe take a break or so... I mean... The go next thing is not about actually playing another match but more about the mentality of being done with it, getting over it and so on... It is just a game why should some dude miles away have the power to make your day worse dude? If you feel like a game does not give you joy go next... Find something else man :D I stopped playing dbd last year for like 6 months because I got tired of that and since I came back in January or so I have no issue with that what so ever... If a killer really wants me dead sure he can have me no problem... I can go next in like 5 seconds of queue and he has to wait for 10 minutes after staring at a hook for 2 minutes... At this point he is not even playing a game... He is basically watching a 2 minute clip... and that is really pathetic... on one side that this is actually a thing in this game after so long and on the other hand that somebody values winning so so much that he is willing to basically not even play... I will never get people that do that... Want to stare at something for 2 minutes and feel good about yourself? Go on youtube and watch a video about puppies or sth. far less pathetic...
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You’re right. The BP offering won’t change anything, especially since you can’t distinguish between which players will be toxic or not. I was just pretty frustrated after playing a string of matches against players similar to the type that you just mentioned, which had a lot to do with me making this post.
Thank you for your reply, man. Reading that helped. It gives me a lot to think about regarding my mindset when playing this game. I’ll probably end up taking a break from this game as well to focus on something else. Thanks again :).
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What's jerk-y about using the bound envelope?
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How would this offering change people tunneling and BMing on hook?
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Glad I could help :D Sometimes you just need to take a step back and realize online games should have 0 impact on your real life in the sense of making you feel worse... Because as soon as you close the game it's just done ^^ In the end games should be enjoyable over all :3
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So you think that an +100% survivors only item will pacify the killer and let then go more easy on you? Think again. And if its just being petty.. oh boi, we got more then enough of that already, thank you very much. We don't need to give one side an actually somewhat valid excuse to play balls to the walls sweaty.
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Who's to say the killer isn't playing nice?
I've played nice as killer before, and then been flamed in private messages afterwards. Survivors just hate killers and have strange ideas about what 'playing nice' and 'being toxic' are. They don't seem to realise that everyone is playing the same game for the same reason, to have fun.
You're saying you plan on judging the killer based on a very limited set of actions with which to communicate, and then spitefully withholding BP offerings from the next killer based on what the previous killer appeared to do?
This is like during the anniversary event, where it was objectively better value to use all your flans during the event in order to get more BP and thus get even more flans. But instead people were spiteful and refused to let other players benefit from their flans.
What the frak is wrong with this playerbase? You all need to smoke some weed or something.
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Some killers are just gonna play like that anyway. Tbh as killer I'm more likely to farm and stretch a game out if someone brings flan or streamers.
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I generally don’t run streamers (even in my SWFs), but if I do, it’s there. I run Bound Envelopes whenever I have them, though. I don’t believe survivors should play offerings that reward killers because…
1.) Killers more often and more easily earn more bloodpoints than survivors.
2.) When killers see that all player reward offerings are played, they seem to become even more tryhardish.
But, I am a kind and benevolent man, so…
Just make all offerings secret. Reveal them at the end of the match. That way no one knows what anyone has brought until the end.
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For 2, the problem is that as killer, you really don't know if you need to 'tryhard' until it's too late. If you play 'nice' at the start of the game, chances are you end up wiping the floor, but if you 'tryhard' right away, you can end up dominating and getting survivors to death hook before more than 2 or 3 gens are done. It's catch 22.
It's a fine line, but it is possible to walk it if you're good at a particular killer and you know you can do well. For example when I play Dredge, I know I'm going to have the upperhand most of the game, unless I end up on Swamp with no lockers. This allows me to 'tryhard', but be consciously aware of how well the survivors are doing as a team, and easy off early enough to make sure I don't play oppressively, and so everyone gets high scores whether they escape or not.
Conversely, if I'm playing a killer I'm not so good with, keeping up with the survivors can take so much focus that I don't keep track of how the game is going, I'm not aware of what gens are being done or who's on death hook, etc. and that line isn't easy to walk, making it a coin flip as to whether I lose, or I dominate too early and they don't have a chance.
But I agree with making all offerings hidden Or at least don't show them before the game loads.
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Good idea.
Can you please add a +400% offering to the killer? Same reason.
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Some of you are just too petty. Refusing to play party streamers and the like because the killer will get some extra BP. Remember, if the killer wasn't in the game you wouldn't have a game to play. If the killer didn't perform their objectives what kind of game would it be? So, why punish the killer? Makes no sense to me.
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I don't really know what this idea would solve honestly? Killer player doesn't reap extra rewards in a few games, no big deal, they'll burn a BP offering themselves if they need the extra points. No matter what offering, it isn't going to change how the killer wants to play. I've had a fair share of matches where the killer ended up burning streamers, only to play very sweaty and only earn between 20-35k after the BP bonuses because they ended the game fast and slugged for the 4k.
Much as it would be nice for killers to primarily use BP streamers or event offerings of similar nature to signal that they are either friendly or a casual gamer, its hard to tell when they use them if a single survivor doesn't use an offering.
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If thats how you feel, then just play cakes. Thats the solution for killers, because the same thing can happen to them when they play party streamers.
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Lets try to turn this argument around, when i have been playing killer i have also encountered extreemly toxic swf's with 4x flashlights, 4x sabo, 4x boil over, where it was impossible to get a single hook... even when they clearly won, they didnt do gens, because whey wanted to "play around with the killer"
So using a shared XP booster as a killer would be wasted here...
Also killers still have potentially the need to farm 29 times more BP than the survivors, because they need to farm the General Perks on every killer. Where the survivors can just main 1 charecter and farm the General Perks 1 time.
I can only strongly vote against this one sided buff idea.
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But there is literally no way to tell what type of players you are going against until you are in the match itself.
What if these offerings are used against people who show good sportsmanship? Or better yet what if the survivors are the ones with the bad sportsmanship? Your original idea does not solve anything, it only creates more problems.
Post edited by Iron_Cutlass on1 -
Yes because nothing says "Hey you should be nice" when seeing 1 or more of these theoretical offerings getting played.
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The problem with that would be that there are some offerings in the game where you have to expect a certain playstyle... Map offerings, Wider distances between hooks and so on... And this way nice killers who might have let you get some gens done or earn some bp in a different way because you used bloodpoint offerings will now maybe just finish it faster... So I think it is a risk in both ways... But since I think there are more nice than toxic players in this game I don't think the offerings should all be secret.
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I mean if the killer uses a Flan or BPS should that bonus only count for them? No. Because that'd be silly and selfish.
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I actually found a solution to counter face camping and hitting you while you are on hook and teammates are not coming to save you:
Spam the "unhook yourself" whenever he hits you to cancel the yell of pain
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Didn't know it works like that, sounds great :D:D
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Yep, works 100% of the time
Alternatively you can put on calm spirit so you don't have to do that and he never gets the satisfaction of the yell
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