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Knight and Demogorgon have race condition errors using their powers

ArcT
ArcT Member, Alpha Surveyor Posts: 94

How to duplicate:

Knight: Position guard in front of an interactable or on top of a downed survivor, activate patrol and immediately interact. The Knight will either teleport to the interactable, just interact with it from his current location, or if on top of a downed survivor, teleport the survivor to him.

Demogorgon: Enter a portal on top of a downed survivor, immediately hit the interact key/button. You will pick up the survivor as you enter the portal and bring them with you. This can cause additional errors if the teleport is particularly far away.

Examples: https://www.youtube.com/watch?v=j8dB6gWd0_Y

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Comments

  • ExcelSword
    ExcelSword Member Posts: 512

    Not gonna lie, that demogorgon interaction is making me wish so hard for a rework of his portals where he abducts survivors and takes them to the upside down rather than going for hooks.

  • Mooks
    Mooks Member Posts: 14,802

    That would have been great, some new kind of objective for the survs to get out of it etc, having some features of old Freddy (without the limitations that made them rework him of course)


    though Demos power is kinda cool and I don’t wanna have another Freddy scenario losing an entire power…