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"The Survivor Rulebook" seems more like a passage from "The Killer Self-Help Book"
To assuage Killer feelings of guilt for tunneling out helpless Solo Survivors. I'm not particularly good, but I ran a Blight advertising his Twitch and YT channel for about 90 seconds during the trial's first chase. He was running Compound 33. When I got unhooked, the Blight's right back at the hook. Does he go for the unhooker? No, he's on me again.
I DC at that point because it's the game's second strongest Killer, running the strongest add-on, employing the game's strongest "Strat" (besides SWF, maybe). That's not a "ragequit" and it's not part of a rulebook. It means it's unplayable. He knows it. He had about 30 viewers and the response is "Blight's ripping up the Survivor rulebook". They know it too, I guess. Get rid of tunneling. It's BS.
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D/cing because you were getting tunneled by the killer isn't making the message you think it's making.
Frankly, you just need to accept killers are not bound to play in a way you want them to.
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There are five people playing the match. If you play without that in mind, play a story-driven game or a single player game.
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This is a PvP game. Your opponent is under no obligation to play in a way that is friendly towards you. They are free to play as they wish within the rules set by devs. Tunneling is not against the rules.
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The best advice I can give to counter hardcore tunneling as a solo player is to run both sprint burst and off the record, sb gives you the boost needed to get away and avoid getting hit off the hook and otr gives you enough time to try and loop killer one more time since if you were the one getting chased only you know which pallets were already used and you still have otr hit and the the second hit which will down you, if the rest of the team is smart the can pop 2-3 gens and the game can still be won, it of course depends on your skill level but if you are not good at looping this kinda of pressure can force you to improve
dc-ing is just giving the killer even easier way to win
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Another killer has been shown how weak tunneling is, surely.
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Thats a ragequit.
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Just to state it directly, you rewarded the Killer for tunneling by DCing. That encourages the Killer to tunnel more.
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i get that tunnelling sucks but just endure it for the sake of everyone else in the match
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Then they have the right to leave the match they are playing and move to the next match. If people are not responsible for my fun, I am not responsible for their fun, so I dont care how I affect anyone else in the trial. I mean thats the stance the community takes right? So then why is it such an issue when some one DCs or Kills themselves on hook?
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If you want to rage quit every game, because you can't handle that your opponents are other players who can play the way they want within the rules of the game, then why are you playing the game?
At some point you have to realize you just don't like dbd and stop playing dbd.
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..This is odd coming from the person who left a match b/c of how a killer played. Lacking self awareness, I suppose.
Now you D/c'd and left your teammates in an even worse situation than before just b/c of the way a killer played. If you play like that in mind, play a story-driven game or a single player game.
& yes its totally a ragequit when this is your reason. You can't handle or control their gameplay so you resort to a little temper tantrum by D/cing. Just play it out, there are plenty of matches that start out rocky but turn around as the match goes on. For both sides.
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Its not rage quitting if someone just wants to leave because they dont feel like going against bad players. And on the flip side, if youre playing bad the people you are going against have every right to not play against you. Some people dont want to come home after a long days work and not be able to enjoy a game they love. And the shouldnt have to. Now, yes everyone can play how they want, and if that means some people dont wanna go against some one camping and tunneling so be it. You sit and and say you have no control over what other people do, then when some one DCs, oh well, that was their decision not yours. So why are you upset some one disconnected.
Post edited by BoxGhost on4 -
I don't endorse unwarranted DCs nor do I DC from matches unless network issues or something like that, however I have to admit that there is a bit of a double standard here?
Some are concurrently stating that the killer does not have any obligation to play in a way that respects the other players fun, yet the person DCing does have such an obligation and is expected to just "suck it up"?
I mean I a relatively friendly killer main and I do like that everyone has fun my games, but I can't ignore this incongruence
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Every Blight I've seen has been running the sweatiest stuff with Alchemist Ring and gen perks lol.
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It is a rage quit. You are quitting the game, because you got mad over something that occurred in the game.
Also who said I'm upset you are rage quitting here? I've simply stated that if you are rage quitting so much, because of people playing the game the way they want. Then maybe you don't actually like dbd and should pick a different game to play.
No one is forcing you to play a game you clearly aren't enjoying.
Post edited by BoxGhost on7 -
I added the information about Blight's strength and the strength of Compound 33 to make clear that it's not some emotional thing. I DC'd to send a message. His chat got it. The Killer said he doesn't play by the "Rulebook" anymore.
I'm a person, not an NPC. Tunneling says you're an NPC.
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The killer isn't an NPC either. In fact, you are upset that the killer isn't an NPC programmed to not tunnel.
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It doesn't really matter what the killer's doing, DCing screws over your teammates. As you say, there are five people in a match, not just you and the killer.
Anti-tunnel could stand to be stronger, and Blight could stand to be weaker. Those statements are true at the same time that you DCing was a scummy move can be true, because you are not the only survivor in the trial.
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Now you know how killers feel,we are just npc to amuse you.
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It's 100% ragequitting and it has a negative effect on at least 3 other people in the trial. If you don't consider that you're being a terrible player in a team based game and need to either improve or play single player roles.
Post edited by BoxGhost on1 -
It's Solo Survivor that has to "finish out the match" under all circumstances, not Killer. I play both. I can ruin the fun of the other four as Killer but I have no control over the match as a Solo Survivor.
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Everyone should finish out the match regardless of the role you are playing. People queue up to play a game and the least you can do is respect other's people time and play the game from start to finish.
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Certain killers want a 4K and as easy as possible. If you want to tunnel, I will make it even easier. The streamer was talking about how he won every match over the course of five hours. Solo Survivors do not escape every trial over a 5-hour period. Who's not taking into consideration the experience of the other side?
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Who said I was mad? Frustrated, yes. Mad, not really. And youre telling me, if some one does something to you over and over again, you dont get upset? If some one repeatedly pokes you with a pencil, your just gonna say "well I guess at least they are enjoying themselves, thats out of my control." No, your probably gonna say something about it, or your gonna move to a different spot. Now, camping and tunneling doesnt bother me personally, but it bothers other people. And when you come in here and tell people to just get over it, its just a game, its just this or that, kind of a dick move. Let them have their feelings, let them make their decisions, now whether those decisions are right or wrong, its different for everyone. What you fail to realize is, we dont know what happens after the dc. Maybe that person gets off for the day. Maybe that player has had a bad string of games, gets feed up with it and goes and plays a different game. to use your own words, people can play how they want, and if someone wants to DC every match, thats their choice.
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DBD is a game that can be rigged. I know when I'm going against a SWF and when I'm going against Solos. If you want to rig the game against Solos, I'll make it easy for you.
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I'm not talking about consideration of the other side, though?
I'm talking about consideration of your side. The survivors. Your three teammates who you just put in a much worse position by putting them in a 3v1 super early in the match. That is why you shouldn't ragequit whenever you see a killer tunnelling, because there are three other players who aren't being annoying to you that you are putting at a huge disadvantage by leaving.
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Never did I say I was mad. Frustrated, absolutely. But, Im not responsible for anyone else fun, right? So, if Im not having fun, I have to suffer through an entire match just so others can have fun? That sounds like such a great idea to me.
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It is just a game and people should get over it. Tunneling and camping are not against the rules by any means and quitting because someone is playing within the rules of the game is being a baby.
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100%. A rage quitting survivor isn't hurting the Killer. They're hurting the people who are trying to help them while rewarding the person they're actually mad at.
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People who talk about the Survivor rulebook as if it's a thing are hysterical. As I've matured in my Killer experience, I've come to realize the truth about the rulebook. Yes, there are some weirdos who really do believe it, but it's mostly just asking people to not be a dick.
I don't really blame you for DC'ing. If the Blight wants to play that way, he can reap what he sows.
Post edited by BoxGhost on5 -
You're misreading the statement. Survivors aren't responsible for the Killer's fun and vice versa. Survivors are responsible for not screwing over the other survivors. If you sandbagged survivors intentionally over and over you would be doing to them exactly what your ragequitting does.
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It's not a "ragequit" if Blight is coming after you after being unhooked with Compound 33 and ignoring the unhooker. It's broken. I know it. Blight knows it. The chat of the Blight I was going against knows it. I am able to realize that "This is BS" in the moment. It's a cumulation/convergence of imbalanced things. If I can recognize it in the heat of the moment, it's really, really broken. Nowhere near a "ragequit".
It's sending a message. They get it or they don't. You want an easy match, I will make it easier than you want it. That's all you can do a solo in DBD.
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You're missing the point. It's not about the killer, it's about your teammates.
We could talk about how broken Compound 33 Blight is, especially when tunnelling, but that's not the argument that I'm making. I'm talking about how you're screwing over your teammates much more than you're sending any message to the killer.
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No I read the statement just fine. Maybe I find it fun to run around and sand bag survivors. Thats the play style I like. Either I can say I am responsible for everyone else in that match, or, I am not responsible for anyone else in that match. There is no in between.
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DC isnt against the rules. It is strongly discouraged. So is camping and tunneling. Look at how many perks are in the game to help prevent those things from happening.
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You get a timeout penalty for d/cing so it's clearly not something the devs want you to be doing.
You do not get a timeout penalty for tunneling or camping and the devs have stated that neither of those are reported.
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But there are perks like DS, BT, hell the made BT base. And we now have Reassurance. That is a clear indicator to me that its something you shouldnt be doing.
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Survivors have perks that allow them to heal themselves alongside perks to increase healing speeds, does this mean that killers injuring survivors is not something killers should be doing?
Perks exist to help both sides in areas they want to be stronger in. Perks that help against tunneling and camping only cement that tunneling and camping are part of the game. If they weren't, then the devs wouldn't create perks to help against them they would just remove the ability to camp or tunnel.
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Regardless of what role you play, there are 4 other people in that match. Either you care for everyone, or you care for no one. And I never said I DC, I didnt post the original post, so dont come at me like I did.
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i think a surrender button should be given. If a survivor wants to quit, just instead of leave game it should be surrender, their character model is replaced with a bot, and they can just join another match. They don’t receive any BP’s, lose MMR, and depip, same scenario for killer too. Killer would get the full value of the hook, and deaths states, and if killer surrendered, survivors get like a 10k BP bump, it would be way better than a DC, and think about all those people on penalties could still be playing.
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You took the words right out of mouth lol. I’m actually surprised someone hasn’t chimed in and suggest camping or tunneling come with a penalty as well. I understand the logic or frustration behind if someone were to suggest that, but I don’t see any feasible way something like that could be implemented. I think it would eventually result in a whole lot less games being played for everyone.
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Killers have perks that slowdown gens so is doing gens something that survivors shouldnt be doing? Healing has been an action in the game from the begining, basekit BT has not. All of those healing perks BOOST, healing speeds, not prevent them BT and DS and Reassurance are things meant to PREVENT camping and tunneling.
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There's no perk in the game that prevents camping and tunneling. Perks at their very best make those tactics a bit less rewarding, but they don't prevent the killer from doing so.
Reassurance, OTR, and DS existing don't make tunneling and camping invalid mechanics. They are just tools to deal with valid mechanics that devs are aware about. The perks wouldn't exist if the devs didn't allow killers to camp and tunnel survivors. They would simply make camping and tunneling impossible.
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Camping and tunneling shows down the game. The Wraith that sits at the hook is not clever, he just wants it easy and is making the game unfun. More than perks are needed. Make it so Killers have to throw the game in order to tunnel and camp. 3 Mettle of Mans or 90 sec. Borrowed Time. Camping and Tunneling is boring at this point. Make the counter just as boring.
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Camping and Tunneling when done wrong can easily throw the game. Chasing a survivor running you around for 5 gens is not winning. And sitting at a hook when the survivors get gens done and leave is not winning either.
I had a 3 man escape against a facecamping leatherface, because we did hook trades right before next hook state and focused gens.
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Because when a survivor expects some form of sportsmanship, its called the 'survivor handbook of how to play DBD', but when a killer expects sportsmanship its because the survivors are playing in a toxic way. Except nearly everything that killers perceive as toxic - has been removed from the game or are behaviours that don't impact the game/its outcome for the most bit.
Killers used to find key-squads toxic, so they nerfed keys. They found the hatch to be toxic, so they nerfed the hatch. They found flashlight clicking toxic, so they nerfed the flashlights. They found infinity looping toxic, so they nerfed it. A lot of these things that could be ignored and made completely redundant, or have other varying types of counter-play.
But when a survivor whines about a camper, a tunneller, or whatever else - It is our problem and we should always adjust to that behaviour and just deal with it.
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Not to come down too hard on either side of the overall argument you're making here, but it is worth pointing out that literally nothing in that list of yours was nerfed for being "toxic".
Keys and the hatch were nerfed for being unbalanced, flashlight clicking was nerfed because it was causing seizures, and infinite loops are clearly unbalanced so that's why that was nerfed too.
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Intentionally sandbagging is bannable. Repeat DCers should be banned from the game as well.
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But was camping and tunneling an intended mechanic? Because looping wasnt an intended mechanic. It was something that the players found to be effective. I would argue that its the same with camping and tunneling. I never said it was invalid. And those perks are intended to prevent camping and tunneling. Think of old DS and how many killers would slug as to not eat DS. Thats prevention. Fact of the matter is camping and tunneling just isnt fun. And the whole argument of people can play how they want is a BS argument. Its not that its not fun cause you die. You either sit on the hook all match and have very little interactions, or you get tunneled and have very little interactions.
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Im sorry Im a bit confused on what you mean.
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