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Community Cup tournaments were laughable
Who could watch these tournaments without falling asleep? Facecamping the first survivor on hook, NOED plays, and genrushing. Rules literally telling you you can't have more than 1 medkit. How can you not be bored? 😴
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I think I would probably prefer to start drink heavily before I would subject myself to watching dbd content in any shape or form.
But it's nice to see that camping and tunneling is still the top level game out there. Now I can camp and have a clean conscience while doing it. I'm just being efficient.
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Just watch a couple of Streams from DBDLeague with Team Eternal, Team Trauma etc. with Zaka, Bubbozavr and all the others. You will see literally the same every game:
Pre-Dropping, even Shack at 5gens is standard to prevent the first hook as long as possible. On the killerside, you tunnel the first out asap in every game. EVERY game. Your goal is to make it a 3v1 asap, mostly seen by 2 gens left.
Perks: Corrupt, CoB, Eruption, Noed, sometimes Sloppy, sometimes Pain Res.
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It’s either this or a hilariously unbalanced mess where 2 killers and 10 total different perks are used. DBD’s tournament scene will always be a joke and I doubt anything will change that
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I thought it was pretty entertaining, I was surprised to see sloppy be brought as much as it was but it makes more sense with only one medkit allowed. CoH and Eruption were far and away the strongest perks for thier respective sides. Seeing high level dredge play for once was nice as well.
They should have more fog whisperers provide commentary for more of the tournament Otz and Tofu seemed pretty comfortable with it and made it more entertaining.
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The amount of planning the Cups tournament did to make DbD work in a tournament so well is actually staggering and quite impressive.
It just goes to show what an unbalanced mess every aspect of DbD actually is and nothing in DbD is actually made for competitive gameplay.
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I mean if DBD tournaments didn't have extra rules to limit what survivors could bring then the only killer you'd ever see would be Nurse. They -have- to have these seemingly silly rules so that other killers can see play.
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Wait these were streamed? Where? I can't see anything about it on here or Twitter
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How would having four medkits make things more interesting to watch, anyway? Really not seeing the connection here.
"Every survivor could bring a full suite of the best second chance perks and medkits and they're extremely practised using voice comms" would not make for an exciting viewing experience. I don't know why you've singled out, of all things, item limits as making it boring.
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Otz and Tofu were given the semi-finals and finals to stream, you'd have to look on their twitch channels.
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ah so average tournaments where the most boring strategies are used every match?
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Really wish they'd stop putting artificial rules in place so people can actually see how completely unbalanced things are at the top end.
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Too many rules and restrictions to make it worth watching
And they want more Killers to be used... so more restrictions
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I agree. The game is as unbalanced as it gets in that regard.
However, i think the devs should hold regular tournaments. With no restrictions and balance the game around what they see.
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A lot of the commentors on here were saying "restrictions on survivors so more killers are used" and you somehow turned it into the rules are in place because it's survivor sided? I don't get that.
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I guess I don't understand why exactly it's boring or why people can't appreciate the decision-making that goes into high level play on either side.
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Kind of. That's a talking point that gets regurgitated a lot but it's not the entire reason for perk/item/add on restrictions. People like to leave out the fact that perks and add ons are restricted for killers too. It's to promote balance, but it's moreso to promote a watchable game. 4 medkits were allowed in early comp. Games would last forever. NOED/Rancor combo became banned in many instances because killers would hard facecamp the first down, ignore the gens entirely, and then get 1 or 2 with NOED/Rancor to cheese the scoring. Stuff like that.
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"High" level play.
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With highly coordinated (they are using clock maps) survivors on comms, DbD is firmly survivor-sided. These teams without restrictions would mean that weak killers can actually get no hooks before the gens are done no matter how good the player playing the killer actually is. Any body-blockable M1 killer falls into this category.
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My mistake, I should've realized that, and especially in a tournament titled thread, that the survivor sided comment was referring to SWF tourny survivors.
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Pretty much this. I couldn't be bothered to watch more of this snooze inducing tournaments. I had to consume some beer afterwards to forget it all.
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Same here. If top players are playing like this then you shouldn't be having a guilty conscience doing it.
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Once you get over the killer vs survivor bit, and look at the comp as team vs team, it's a lot more interesting to watch. I really don't care about the "boring" strats they use because that's comp dbd. That's what you expect. It's still fun to peep because it's in the DBD universe, each team follows the same rules, and it's balanced enough to make it fair. A lot more fair than a live game of DBD where everyone can bring anything.. or they're throwing the game because of a daily.
Besides, I have to respect that they're playing for a purpose and want to be the best at something. And if you watch some of these guys play out of a tourney and even outside of DBD, you'll find that they're better competitively than your regular gamer, which I like seeing.
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I actually found it fairly entertaining. I like to see which teams I think I could beat.
Likewise, I like to steal some of the Killer players ideas, or maybe, improve on them.
It was far better than the last couple of tournaments they've run.
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You basically need to understand from the start they're basically playing a different game, or at least a mod of DBD that is highly transformative. Not just with the rules and restrictions, but the way people play (both because of the skill levels involved and the scoring system).
As someone with extensive history in games where competitive can be as foreign to more casual players (Team Fortress 2) I totally get it. Not reaaaally my cup of tea outside of watching it in small doses as far as DBD is concerned so I 100% understand if you don't like it, but you have to try to look at it in a way more similar to how the players are looking at it. It's not a best-of-1 like a regular matchmaking game, it's trying to do better than the other team.
Even with camping and stuff, who responds to it better? Who makes use of the perks spread on individual survivors better? Who makes the smartest decisions? I'm a smoothbrain as far as comp DBD decision making is concerned but there's ways to do even the most seemingly boring and "simple" things you can think of better than the other team.
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That’s optimal DbD for you. Game isn’t necessarily fun to watch when you’re trying to play completely optimally, but that’s just how the game is.
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It tells me people didn't actually watch the games if that's their takeaway though. Like I genuinely can't fathom how people reach the conclusion that it's all "facecamping" when each of the finals matches had at most a single confirmed stage off the top of my head. They're either being disingenuous or didn't watch it.
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Thing is, would allowing more choices make for more meaningful interaction?
I highly doubt it. You'd just have the split between teams who go even further in on genrushing, or ones who have every second chance and healing option to make sure there's no real pressure. Killer tactics would remain unchanged unless they could constantly pick Nurse, in which case it all devolves into nurse/counter-nurse gameplay instead.
And then... well, why are people doing that? Because it's efficient. If you're trying to score points, guaranteed kills or hooks matter more than anything else. No point running slowdown when the effectiveness of slowdown is really contingent on rapidly getting downs faster than Survivors can target those gens, against a team with great communication.
Didn't stop that one Dredge player Otz uploaded a video of to youtube, but that was seriously impressive. And still dependent on sloppy being effective due to limited healing options (and the map's being favourable).
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Yep.
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