The Animation for Dying is too long
No one wants to sit there and stare at the ceiling after their character dies. As soon as you die you should be taken out of the game. It's a waste if time and it always has been.
Comments
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I think we need a part of the animation, but not the whole thing where we have to wait all long of it.
We should be able to continue even before the whole animation ends.
I dont know why they still didnt change that and were almost in 2023.
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It doesnt make sense to have an animation that keeps us in the game when it's meant to represent that the game is over.
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I wouldn't know haven't seen it before.
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DBD players when they have to wait a few seconds
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It is pointless.
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Shut up, oh my goodness lol
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Those ten seconds really ruining it for ya, huh?
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Easy fix: Don't die. 😉
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I remember back then when killer able to down everyone and hook them all, you have to wait for half a min for other survivor to be sacrificed first because Entity can only consume 1 survivor per time.
Its funny that Entity stabbed you can your camera just locked there, hearing 2-3 sacrificing circles before Entity brings you up.
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The animation is so long some survivors' internet can't handle it ! 😱
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Yesss I remember this.
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It can certainly get tedious after a while. Wish there was a "skip cutscene" option like in other video games, but that's probably asking too much lol.
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Bhvr should add a picture in picture mode to display family guy clips and soap cutting videos.
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You know what else is annoying? That god damn bubble thing when someone gets hooked,,
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Are you kidding me?
Hey is this guy kidding me
I do agree with you
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I think it’d be more interesting if we had variations for where the hook is.
It looks a bit silly to just have to watch the ceiling whenever it’s an indoor hook. Especially the basement, where you can often see the corpse being dragged up through the ground and then just popping out.
Why always up? Why not down for a change?
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Lorewise, going down would probably signify that the survivor is actually escaping instead of being sacrificed because of the hatch being a thing.
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After reading all of these, I have concluded that there is only possible and surprisingly simple solution
just delete hooks, problem solved
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