Knight Gen Kick Buff Too Strong
This is coming from a new Knight main. The 5% is too strong due to the rest of the baseline stats.
ZERO cooldown. So you can kick a gen 5% across the map, you know people are nearby, they tap it, you send another minion with next to no cooldown and get another 5%. That seems extremely strong. Completely takes away the ability to force a gen and the killer is doing it from a long distance. Before when you could interrupt it while running over to chase people off that was fine, but you can chase someone a medium distance from gen and keep kicking it for a massive regression. (4.5 sec gen time each kick)