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Should boon totem can be active only on Hex Totem

KingOfGhost
KingOfGhost Member Posts: 236
edited January 2023 in Feedback and Suggestions

What i mean is if the killer brings a Hex perk ( witch supposed to be strong) then the survivors can bless it and activate their own boom totems. This way you can make both types of perks equally strong and be fair for all of them. What do you think?

Comments

  • KingOfGhost
    KingOfGhost Member Posts: 236

    Well, that risk survivors may want to take. But again the devs should make hex stronger so players want to play them and make them other boons useful

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,382

    So you want Survivors to not bring any Boon-Perks anymore so that they have even less to do aside from doing Gens?

    I mean, sure, CoH can be useful, but from what I have seen, many Survivors are using it in a stupid way like reblessing their Boon (probably because blessing grants a lot of points) or just setting up a Boon instead of doing the last Gen, etc....

  • KingOfGhost
    KingOfGhost Member Posts: 236

    In this stage of the game, CoH is the only boom survivors use because can give unlimited healing for all the players. What most players will do is there will find a totem preferably as far away from the killer and they will bless it. Killier then can either lose the game and try to destroy it over and over again or play 3 gens game and end the game 20 min later. Booms right now will only provide 17 sec in the total game at the minim and at the max 1 min. What i said is make all hex and boon totems stronger but make them so they can only interact between them. Right now you have 5 boon perks can you tell me what each does without looking at the wiki? Will you like it if there were more useful and the cloud sees them more often? At the same time, there are 14 hex perks how many of them do you see, maybe two of them?

    If both sides have strong perks that can help them and only be active if there are both in the game then you could have a swift in the meta.

  • HoodedWildKard
    HoodedWildKard Member Posts: 2,013

    I agree hex perks need to be better. But this suggestion isn't it. It'd be actively detrimental. If killers could lock out CoH by never bringing a hex perk. Then you'd never see a hex perk again in public play.

  • KingOfGhost
    KingOfGhost Member Posts: 236

    Survivors want the killers to stop using perks that slow the gens, killers want more options for their build. If you buff both hex and boons then you give them both sides what there are asking. Besides devs said that hex is extremely strong perks and that's why you can destroy them but for now they are not even good enough. By making good perks, killers and survivors will try new builds and have overall more fun.

    As for the idea that killers will stop using hex perks that is not true most players want to play the game and have fun if the hex can give that then they will use them. Think like that how many survivors have you seen or played with that try the same fun build, a lot now how many killers how you see or play against that use a fun build?