We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Why would BHVR do this?

13»

Comments

  • coldestwinter123
    coldestwinter123 Member Posts: 99

    am able to see my friend's progress bars. We glance at each other's screens all the time when we play together. Glancing at his screen and seeing the bar at 50% does not feel different from hearing him say it's at 50%. Sometimes having the visual info is actually less helpful than sharing the information vocally: when one of us is being chased, looking at the other person's screen is a distraction and the vocal communication of how close the exit gate is to being open is much more helpful than me flicking my eyes for a moment to glance at his screen to see the progress bar. Hell, since the update, I've failed more than a couple skill checks because I glanced at the HUD icons to see what the other survivors were up to.

    i think this one we just have to agree to disagree.

    I play solo survivor more than I play in a 2-man SWF, though, and the HUD icons have been really nice in solo queue: they tell me to stop running from the killer and let myself get hooked so I can move on to a new match, because no one else has touched a gen. It's a huge time saver and I for one am really happy to know for certain when my teammates are useless rather than having to guess. In the past, I have really hated being stuck in 30+ minute games where I discovered very late that my teammates were all crouching around the edges of the map. Those were the most boring and frustrating matches and one of the big reasons I avoid playing survivor so much. The HUD icons aren't going to suddenly make me more interested in playing survivor, but so far survivor has felt less awful while I've been doing the new tome challenges because I can avoid wasting time and energy on non-participating teammates.

    XD this is funny. I agree i understand and feel this a lot too. But this kind of experience you are describing is awfully familiar. Giving up seems like the worst outcome, but i will say trying hard when everyone around you is trolling feels worse. 😂 it just seems funny that the way this change helps is to give up on games not worth fighting in.

    Anyway, I feel like we're having two different conversations. I wasn't talking about weak vs strong killers or anything like that in my previous post. I was simply talking numbers, just numbers: 30 killers with unique powers each balanced against either 2 different strengths of survivors or against one similarly matched group of survivors. If I were in charge of a project like that, I'd look at the numbers and I'd prioritize it the way I already stated. You are looking at this a different way and you prioritize it differently, and reading your response it feels like we're having two different discussions. Our viewpoints apparently clash.

    My original response which you replied to wasn't anything more than trying to clarify what the developer stated in his post because OP didn't seem to have a clear understanding. (If I was wrong about that, then I apologize to the OP, but to me it seemed like the OP was saying things that didn't line up with what the developer said and arguing for things that the roadmap said are already coming.)

    Im actually kinda pissed i didnt realize this sooner. I did reply to you replying to OP and even in that i said i dont fully agree with him. Fair play. I guess i did project a lot of my own ideas on to his, and talked as if you were contesting something i said previously. I mean all n all you were a good sport. In parting ways i will say tho, It is sad that this is kinda suppose to help SoloQ players, but really its only helping the good ones that probably need it less. Like you said those guys who aren't really trying to win they will stay the same. No amount of info will help them.

  • Deathstroke
    Deathstroke Member Posts: 3,522

    It was year in game pretty long time to test and it did affect many of my games. So far not single survivor has wiggled out and it's easy to get survivors on hook even if they saboing hooks so it's a buff.

  • AverageKateMain
    AverageKateMain Member Posts: 949

    The hud gives no benefit to swf that wouldn't be given out via comms

  • AbsolutGrndZer0
    AbsolutGrndZer0 Member Posts: 1,457

    An option for it to be turned off, really? Okay, so as a survivor player why would you turn it off? I bet you mean it should be an option for the killer, at which point most killers would absolutely turn it off.

  • Orochi
    Orochi Member Posts: 183

    Everyone mad that this ruins the horror aspect of the game....this is what the public asked for. All of the most heavily urged suggestions by the community more and more are going to gear this game into a competitive one rather than a survival horror multi-player party game. You can't want Killer buffs that make them more COMPETITIVE but then be mad about this change...it's borderline hypocrisy.

  • Edilibs
    Edilibs Member Posts: 699
    edited January 2023

    Because I don't want to play with it on that's why so obviously I feel there should be an on and off option. Don't like what I got to say too bad, that's "my" opinion and i play and or want to play the games the way "I" want to, get it? Good!!

    No I am not talking about an option for killer I am talking about survivor, good day sir!

    Competitive? Your joking right!? Not only is the scare and surprise real life element and factor gone but it definitely will never be a competitive (eSports) game for sure now.

    They're butchering DBD in my opinion. I am all for buffing weak killers for balance so your not talking to me

  • Edilibs
    Edilibs Member Posts: 699
    edited January 2023

    I will spend less time and alot less money on this game. Good job BHVR you managed to take something good and start to turn it into crap.


    Oh well, your company but no more of my money..

  • C3Tooth
    C3Tooth Member Posts: 8,266
  • Edilibs
    Edilibs Member Posts: 699

    Thats fine, be sarcastic with memes, literally doesnt accomplish or change anything. Stay a troll!

  • DBD78
    DBD78 Member Posts: 3,470

    Yes and this is why solos need even more info than this. Killers complaining don't seem to understand that killers will be buffed the day solos become a lot better and can work as a real team with the info given. When this happens the game will be as balanced as it ever can be and SWF won't be that strong anymore, solos not that weak anymore and killers can beat a good SWF team one game and lose to good solos the next game. This is a win win for everyone.

    This is the way!

  • VikingDragonXii
    VikingDragonXii Member Posts: 2,885

    Yes we get it....your opinion is you don't like it fine but stop being so aggressive when others don't share your thoughts and feelings on the matter. This thread has gone from a discussion about your feelings of it to that your Opinion is law and anyone who doesn't agree or share it are wrong.

    People are responding to you with sass and memes because of YOUR reactions. If you didn't want or like that then take a step back and take a breath and come back and have a civil discussion about it. But don't expect everyone to share your feelings on the matter since after all we are all human with our own thoughts and feelings on everything.

  • C3Tooth
    C3Tooth Member Posts: 8,266
    edited January 2023

    Its quite weird that some killers wants to buff so they can play against top tier Swf relatively easy, at the same time want an option to not play against Swf.

  • Warlord1981NL
    Warlord1981NL Member Posts: 262


    So there is no way for people to communicate poorly, untimely or sub-optimal in any way, shape or form and as such the HUD that provides perfect information 100% of the time doesn't affect it at all... Quite...

  • Warlord1981NL
    Warlord1981NL Member Posts: 262

    That should be a hint to you that there is something very wrong when people have access to information that they shouldn't have access to... Be it through voicecomms or now through the HUD...

  • Warlord1981NL
    Warlord1981NL Member Posts: 262

    I wish their approach to balance would either entail killers facing the same perk potentially up to 4 times OR to enforce no duplicate perks for survivors (or at the very very very least for SWFs) OR buff killers for once with something that is actually noticable in-game... Also for fun, you could listen to killers for once when they say that certain perks are broken af but I guess BHVR is too busy babysitting survivors to hear that...

  • Devil_hit11
    Devil_hit11 Member Posts: 9,163
    edited January 2023

    I support Peanut's opinion on the topic. The new HUD is trying encourage survivors to work together and coordinate better against the killer. solq in general in my opinion generally tends to do actions more slowly and is more prone to making mistakes because they have less information to make correct plays in a given match.

    For example, if a another survivor is getting chased and your working on a generator, how often do you see your teammate run into you while your working on a generator? Happens very often. Its because player getting chased is unaware of their teammate position on generators. The chase indicator is suppose to bridge this but it is not quite there yet. -Bond perk

    If you get hooked, often teammate will not know who is going for hook save or whether the killer is camping hooks. Sometimes you might get 2nd hooked despite killer not being near the hook. Worse, a survivor could potentially get go from 2nd hook to 3rd hook. -Kindred perk.

    This logic can extend to many other elements of the game. Healing, Cleansing a dangerous totem, Using pallets to create deadzones(which teammate may not know where they are created(Window of opportunity perk), stop regressing generators, Interacting with killer powers(such as Pinhead box, Sadako's tapes, Pig jigsaw, so on). They're trying to make soloq a lot less in the dark. Overall, losing as survivor is meant to be more enjoyable experienced. with how in the dark soloq survivor is, they're trying to improve the soloq survivor experience to be less miserable losing experience for the average survivor player.

  • yauniqua
    yauniqua Member Posts: 151

    OP is the typical dunning kreuger killer player ruining this game imho

  • Edilibs
    Edilibs Member Posts: 699
    edited January 2023

    I don't care how many upvotes you get for your comment, it could be over 70 and I could care less. I speak affirmatively that's the way I talk I am the same way in real life. Also this is the internet buddy so people naturally "react" to others comments all the time, I am a human being just like you so there is no exception here. People don't have to agree with me I'm fine with that but your not gonna paint this picture or image of me like I'm the bad guy because I see too much of that and I see right through this.

    Aggressive? Why because I'm putting things in quotes, maybe we as a society should stop taking things so personal and stop being so soft, that's "one" of the problems with it today! This is an off topic post because you and others attack me for having a different opinion so naturally I'm going to defend myself so your attempt to turn this around on me is in vain and if the thread gets ######### down then we know why now.

    Everything else you said is just blabber bc I know that already. I pay $$ for DBD therefore I am very much entitled to have an opinion on this just as much as someone who hardly spends $$ on this game at all. People like you want to invalidate me (my opinions, thoughts etc) because what I say is not the norm, moving on....


    Get over it already ok, moving on and back to the topic at hand!




    It's funny the poster above claims it "react" in a negative way yet I said respectfully and I often do lol smh. Anyway moving on. I totally agree with what you said here. BHVR wants to hold the 12, 13 or 14 year olds hand when they are perfectly fine crossing the streets by themselves. Yet they let BHVR hold they're hand anyway. Typical mentality ..


    Who says I'm quitting for good or quitting at all lol? You people are real funny. What you "don't" know poster is that I main killer which means if something were on the line I'd main killer and not play survivor but I play survivor as well and I'm really good at both roles so you"I don't have empathy for the other side" ie bias ess is invalid!


    If I play Trappe, Pig or Knight, Myers or any of my other "weak" or "weaker" killers I am at more of a disadvantage bc survivors are more coordinated. I don't play Nurse or Blight so this change directly affects my performance and I have to constantly use COB, Scourge Pain, Overcharge and Eruption in most all of my matches because I need an equalizer after also getting out on disadvantage maps most of the time.

    You want me to quit? Too bad bc until further notice I'm not quitting oh and btw I don't care about you either so at least we are mutual on that end

  • lemonsway
    lemonsway Member Posts: 1,169

    In the hands of newer player the icons are not OP but a nice welcomed indication of who's doing what but for experienced players this means SoloQ is much more viable which completly changes things.

    The better players are now able to make better decisions without trade offs. Meanwhil killers can only respond with more of the same boring gameplay.

    To a certain extend bridging SoloQ and SWF is good but the rest of the equation is you're still giving EVERY SINGLE SURVIVOR MORE FREE INFORMATION so ultimatly SWf's get more info aswell.

    THe difference here is the skill of the survivors involved. Worse survivors might still not make the best decision while the better players can make better decisions.

    While at low MMR nothing changes much, mid and "HIGH" (LOL) MMR things change quite a bit because better players have access to information that they hadn't before so those players will make matches harder for killers and the only possible response killers have is tunnel harder, camp more, more OverCall of Eruption....

    I'd trade 2020, 2021 and 2022 years of developement, meaning i'd trade MMR, i'd trade all the killers and survivors released for a new game mode that avoids the primary problems the game has, which are SoloQ vs SWF and Survivor vs Killer.

    Make a new game mode based on Hide & Seek, REMOVE GENS AND prioritize Hooks over kills to diminish Tunneling and Camping. Without Gens killers get enough time to play. Give the mode a 10 or 15 minute time limit where it's 4 survivors trying to get as manny escapes as possible vs Killer trying to get as manny Hooks as they can. This way you avoid problems like killers getting 8 hooks and the game telling them aha you suck as if they were playing against MK's Shao Kahn...

  • VikingDragonXii
    VikingDragonXii Member Posts: 2,885

    Who said anything about upvotes in my response to you because I could care less about upvotes. You also just proved what I said in my response your being overly aggressive to anyone who doesn't share your opinion and let me set it straight YOUR ENTITLED TO YOUR OPINION. No one is attacking you they just have different opinions than you and your hitting back with first passive aggressive responses and now with full aggressive responses.

    In my opinion I think your over reacting to the hud update but just that it's my opinion and I'm NOT trying to change your mind.

  • C3Tooth
    C3Tooth Member Posts: 8,266

    So you want to remove Swf? Im sure Devs will never do that.

  • KidDope25
    KidDope25 Member Posts: 117

    Idk I still see all my matches as a solo Q survivor end in a loss like 65% of the time cause no amount of hand holding helps my brain dead teammates. You clearly are not experienced at killer if you’re struggling to get kills just cause “survivor Ui Hud go brrrr”

  • AverageKateMain
    AverageKateMain Member Posts: 949

    Seems like you're making anything up just to simply argue. But not surprised. You seem like that type of person

  • Marik1987
    Marik1987 Member Posts: 1,700
    edited January 2023

    with 4 Perk-Slots? How many slots should we waste for something like this?

  • C3Tooth
    C3Tooth Member Posts: 8,266

    Why Solo should not have the HUD while Swf have all the info? Dont you want Killer to get buffed?

  • Zeidoktor
    Zeidoktor Member Posts: 2,065

    I haven't followed this conversation start to finish, but I feel it's worth noting that the last paragraph also applies to the Survivors who benefit from the new HUD every but as much as it does the OP.

  • Warlord1981NL
    Warlord1981NL Member Posts: 262

    it's not solo queue vs swf, its survivor vs killer, dont know where you get this silly idea

  • C3Tooth
    C3Tooth Member Posts: 8,266
  • AverageKateMain
    AverageKateMain Member Posts: 949
    edited January 2023

    And as your username suggest, trying to start arguments for no reason like a warlord. Quit wasting my time

  • woundcowboy
    woundcowboy Member Posts: 1,994

    As with everything else, this update will only make already strong survivor teams more oppressive. Most survivors will still get stomped. I have no idea why they think it’s good to balance this way.