The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Add this - Fix for DbD

1) Fix tunneling


Now:

If the killer hooks you, you're hooked.

Phase 1: 3x attempts to free yourself

Phase 2: Combat phase with skill checks

Phase 3: Entity eats you.


Fix:

If the killer hooks you, the Entity will devour you with the hook instantly.

The hook disappears and you stuck in some kind of underworld.

An anomaly spawns on the map, other players can pull you into the real world through the anomaly.

Phase 1: 3x attempts to free yourself

Phase 2: Combat phase with skill checks

Phase 3: You melt. Entity drinks you.

(Each time you are rescued, the anomaly forms into a hook. If you die in the Anomaly, it will disappear.)


What is the difference?

You get hooked at a random location, like Pyramid Head.


2) Rush generators


Now:

1) Rush Generators

2) End the game in 30 seconds


Fix:

-When a generator is finished repairing, all other generators lose 50% of their progress.

-The player/s who finish repairing the generator will get the status for 60 seconds:

Blindness, Exposed, Incapacitated, Oblivious, but also: Haste.

-Players who did not contribute to repair progress during the last repair gain 25% more repair speed until the next repair. (If 2 survivors have repaired the first generator and the other 2 survivors have not touched a single generator, they gain 25% more speed until the next generator is repaired.)

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