One buff for Trapper
Make his traps semi transparent.
Those are too visible outside bushes, especially on brighter maps, and on maps with no grass.
I dont as for much, maybe 20% would be nice.
And change for bottle of tar which makes traps darker which makes them more visible... why? turn it to make traps even more transparent - 70% maybe?
This change would make a huge difference for Trapper
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I'd rather they partially sink into the ground after being set for like, 20 seconds, leaving only the teeth baring.
That'd make it a bit harder to see, and it'd increase the places you can hide traps. Like if there's a little bit of grass or pebbles right now, trapping it won't work because the whole-trap is easy to see. But if it's just the teeth? It blends in.
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This would work, but what bottle of tar would do then?
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The 2nd buff which he needs. Start with 2 traps. Allowed to have 8 traps placed on map. Reload at lockers. Can have 8 on map, and 2 "equippied". When the 9th goes down, the 1st one disappears, Just like Hag. This would save Trapper sooo much begining game time, and having to travel to pointless areas of the map to get his power. Also would open up more perk options for him, Darkness Revealed, Iron Maiden etc. :)
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