The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Inner Healing shouldnt require a Totem Cleanse

make it require no totem cleanse but instead a longer time to heal you. Boon Perks and this cleansing stuff shouldnt co-exist. It currently also doesnt synergize with Build to Last, because you kinda wanna run a map to track totems better. So this change would make it synergize with Build to Last and Boon Perks. Another reason to buff it is that Circle of Healing is basically just a better version of Inner Healing currently, because both blessing and cleansing time is 14 seconds. Circle is infinite value not just for yourself but for everyone while inner healing is limited and only for yourself. I do like the idea of being healed in a locker though.

i think this would be a healthy change to shake up the meta a bit. Im sick of running selfcare + boty or medkits every game. I actually dont even run boon: circle of healing because its bad in my opinion.

Comments

  • Steakdabait
    Steakdabait Member Posts: 1,275

    no more perks that bait newer survivors into being completely useless 90% of the game please

  • Crowman
    Crowman Member Posts: 9,514

    Inner Healing is fine. CoH being a problem does not mean we should inner healing a problem as well.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 6,897

    Inner Healing without needing to cleanse a totem would be almost no different than Self Care, you’d just need to find a locker which generally isn’t difficult.

    Inner Healing is a balanced perk. The problem is that CoH is too strong and boons are more prevalent than they should be as a result.

  • Ithiria
    Ithiria Member Posts: 236
    edited February 2023

    Booning and healing requires you to go out of your way to a boon and heal right there, and if it's a known boon it's easy to find you and tunnel you.


    Inner healing lets you do a boon when convenient and use the 8s heal later. It's a good perk, and healing in general doesn't need buffs. Yeah, it's not S-tier like CoH. But that's not a bad thing?

  • IlliterateGenocide
    IlliterateGenocide Member Posts: 6,028

    nah im not waiting in a locker for 40 seconds

  • VaporLion
    VaporLion Member Posts: 386

    ok im getting your points. it would be like self-care which is true. and it is actually pretty strong considering u can set it up for a 8s heal whenever. however i think the condition to cleanse a totem should be replaced with something different. Its annoying that you take away chances for your teammate to do boons.

  • ThiccClaud
    ThiccClaud Member Posts: 78

    Inner healing is good against the following:

    -A nurse's calling

    -Sloppy buchter

    -Caulrophrobia

    -any ######### hex perk

    -any ######### aura perk

    -you can use it mid chase

  • Gandor
    Gandor Member Posts: 4,261

    How can you use it mid-chase? Which killer will take longer then 8s (in fact more like 10s, because getting into locker, heal and get out of it) to get to you and open that locker? Even if deception/Q&Q is in play, the time is so long, that it's virtually impossible to use mid-chase.

    It also adds extra risks of somebody else taking totem perk (like multiple inner healings, but there are more cases), iron maiden and actually any tracking ability (like killer instinct, aura perks just before you get into locker, skull merchant's ability, etc). The perk is good (not even very good as it's slow) at it's niche at best (find totem, walk to it, cleanse it, do not get interrupted, find a locker, walk to it and then you can get "quick heal". But as you can see, it's very slow if you take into account whole time-chain and not just "you are magically already standing in safe locker so you heal in 8s"). It's definitely bad otherwise.